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a67d0393ca
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Clang format.
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2020-01-09 04:29:05 +01:00 |
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edec04cfdc
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Chunk now supports threaded builds. Also small fixes.
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2019-11-19 20:39:45 +01:00 |
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a377c994e9
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Fixes.
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2019-11-19 19:14:46 +01:00 |
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ffb154a4fe
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More work.
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2019-11-19 16:42:38 +01:00 |
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1003a393e6
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More work.
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2019-11-19 16:33:06 +01:00 |
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d2566ab82b
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gdscript->c++ conversions.
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2019-11-19 14:42:21 +01:00 |
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d5acb28a90
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More work on fixing compile.
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2019-11-18 22:22:41 +01:00 |
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f0cd4008fc
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Added WorldArea.
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2019-11-10 01:03:48 +01:00 |
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3f7b422662
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VoxelChunk is s Spatial now (again).
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2019-11-06 03:37:22 +01:00 |
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5eb5249147
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Level generator skeleton class.
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2019-09-03 13:52:32 +02:00 |
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34e109a54b
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Moved more properties.
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2019-08-12 20:40:05 +02:00 |
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b0dc290c20
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Started moving common things in VoxelWorld to c++.
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2019-08-12 13:12:42 +02:00 |
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ba05f93aa2
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-Removed Voxel, not needed.
-Huge cleanup.
-Moved the voxel query to a new folder, also it's not in the build anymore. Will be removed shortly.
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2019-06-07 19:13:07 +02:00 |
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9fb6a4e1c1
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Progress on getting voxelman to work again, also cleanups.
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2019-06-07 01:33:41 +02:00 |
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