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c998970d73
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OSX amalgamated build fix.
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2024-01-19 00:04:37 +01:00 |
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8d4acb7293
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Forward declare stbi_write_png_to_mem().
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2024-01-19 00:04:00 +01:00 |
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8a29c6d662
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Ignore .DS_Store files.
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2024-01-19 00:03:01 +01:00 |
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76e53cebac
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Improved the new test app's linux build script and created them for other platforms.
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2024-01-18 22:56:42 +01:00 |
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835144d6f3
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Added the current GameScene demos as a new merged example. Also fixed smaller issues.
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2024-01-18 22:42:51 +01:00 |
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e1961b6547
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Rework the merged library to more easily work on osx.
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2024-01-18 22:26:48 +01:00 |
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8976ed252c
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Fix ColorMaterial on GLES.
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2024-01-18 22:26:14 +01:00 |
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d019bb0094
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Fixed build on OSX.
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2024-01-18 22:03:12 +01:00 |
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6f8fb60fd4
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Added the commands to the readme on how to generate a compiledb. (Temporary, quick and dirty solution.)
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2024-01-18 19:33:06 +01:00 |
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e392c13d3d
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Fix windows build.
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2024-01-18 19:02:02 +01:00 |
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e0b9caafc0
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Added socket test.
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2024-01-18 18:19:04 +01:00 |
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93642e8667
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Added socket and inet_address to the build.
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2024-01-18 18:18:48 +01:00 |
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c853c76a68
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Split set_non_block_and_close_on_exit() in Socket.
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2024-01-18 18:18:32 +01:00 |
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d2089a0ccb
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Added a thread test to the GameScene.
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2024-01-18 17:53:44 +01:00 |
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83bec2b506
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Build script cleanups.
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2024-01-18 14:37:52 +01:00 |
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57a84028de
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Fixed building with MSVC. Also fixed a few other smaller issues.
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2024-01-18 13:26:57 +01:00 |
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f015c42b12
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Fixed the simple linux compile script.
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2024-01-18 12:08:13 +01:00 |
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4be1205010
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Fix image loading on windows.
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2024-01-18 12:00:08 +01:00 |
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f72f2a57df
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Fixed build on windows + mingw.
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2024-01-18 01:43:47 +01:00 |
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aee8f305f3
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Licenses is a main section now.
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2024-01-13 22:58:50 +01:00 |
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602361ad1e
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Small tweaks.
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2024-01-13 22:55:44 +01:00 |
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eea271005f
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Added licenses into the docs.
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2024-01-13 22:50:27 +01:00 |
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aee7bab799
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Small tweaks.
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2024-01-13 22:50:16 +01:00 |
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522739f9b8
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Collected all licenses for the amalgamations.
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2024-01-13 22:26:34 +01:00 |
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5a35434bae
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Updated todos in the readme.
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2024-01-13 21:51:52 +01:00 |
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9752cd9069
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Implemented saving images.
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2024-01-13 21:42:17 +01:00 |
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ad6e3b57e1
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Added mroe classes to the docs. Also small tweaks.
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2024-01-13 20:53:48 +01:00 |
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56ab8fef14
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Implemented 3d immediate renderer api.
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2024-01-13 20:44:02 +01:00 |
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e2ff0f1969
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Added a new fill_colors_interpolated helper method to Mesh. Now the test app uses this so it's not as hard to look at.
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2024-01-13 19:15:28 +01:00 |
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46c57fc3c1
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Fix missing rename.
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2024-01-13 19:09:24 +01:00 |
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71192064e6
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Renamed STime to SFWTime.
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2024-01-13 19:08:12 +01:00 |
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7df1e7a0f3
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Renamed window.h to app_window.h.
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2024-01-13 19:05:11 +01:00 |
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ffe5c557e9
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Run clang format on the merged files.
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2024-01-13 19:04:01 +01:00 |
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173a1ec5ab
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Strip the include guards when merging the headers.
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2024-01-13 19:00:29 +01:00 |
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dfdefa860d
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Added version header.
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2024-01-13 18:04:24 +01:00 |
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0b04af1fb3
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Fixed clang format warnings.
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2024-01-13 15:48:15 +01:00 |
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5b13577a54
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Simplify main().
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2024-01-13 15:47:27 +01:00 |
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e21dcb59c8
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Small tweaks.
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2024-01-13 15:43:15 +01:00 |
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c6bc1ea139
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Cleaned up AppWindow's api.
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2024-01-13 15:38:58 +01:00 |
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c6a43e16be
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Don't mess with render state in AppWindow.
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2024-01-13 15:34:51 +01:00 |
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1ddba7d9d0
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Fix windowed mode. Also improved window creation.
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2024-01-13 15:28:31 +01:00 |
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9ce93f849c
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Ported the remaining MeshUtils methods.
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2024-01-13 14:39:12 +01:00 |
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5cfffb109d
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Removed todo from mesh.
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2024-01-13 14:38:54 +01:00 |
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1782ec9348
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Added more helper methods to Mesh.
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2024-01-13 14:38:30 +01:00 |
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e3b62728bb
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Also added SubProcess to the docs.
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2024-01-13 13:09:03 +01:00 |
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cd472978db
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Ported SubProcess from Pandemonium.
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2024-01-13 13:06:50 +01:00 |
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3dbbe9e100
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Handle single line defines in the doc generator properly.
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2024-01-13 12:13:38 +01:00 |
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c7fd01656a
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Also added in the windows implementation of FileAccess and DirAccess from Pandemonium. The windows build will be fixed later.
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2024-01-13 12:03:32 +01:00 |
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c398d7f4b3
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Format.
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2024-01-13 11:54:52 +01:00 |
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42d9e1be66
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Took the DirAccess and FileAccess implementations from pandemonium. Also kept a few helper methods from the old api. Removed tinydir.
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2024-01-13 11:54:15 +01:00 |
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