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5a35434bae
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Updated todos in the readme.
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2024-01-13 21:51:52 +01:00 |
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9752cd9069
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Implemented saving images.
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2024-01-13 21:42:17 +01:00 |
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ad6e3b57e1
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Added mroe classes to the docs. Also small tweaks.
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2024-01-13 20:53:48 +01:00 |
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56ab8fef14
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Implemented 3d immediate renderer api.
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2024-01-13 20:44:02 +01:00 |
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e2ff0f1969
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Added a new fill_colors_interpolated helper method to Mesh. Now the test app uses this so it's not as hard to look at.
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2024-01-13 19:15:28 +01:00 |
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46c57fc3c1
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Fix missing rename.
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2024-01-13 19:09:24 +01:00 |
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71192064e6
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Renamed STime to SFWTime.
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2024-01-13 19:08:12 +01:00 |
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7df1e7a0f3
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Renamed window.h to app_window.h.
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2024-01-13 19:05:11 +01:00 |
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ffe5c557e9
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Run clang format on the merged files.
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2024-01-13 19:04:01 +01:00 |
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173a1ec5ab
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Strip the include guards when merging the headers.
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2024-01-13 19:00:29 +01:00 |
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dfdefa860d
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Added version header.
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2024-01-13 18:04:24 +01:00 |
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0b04af1fb3
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Fixed clang format warnings.
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2024-01-13 15:48:15 +01:00 |
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5b13577a54
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Simplify main().
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2024-01-13 15:47:27 +01:00 |
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e21dcb59c8
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Small tweaks.
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2024-01-13 15:43:15 +01:00 |
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c6bc1ea139
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Cleaned up AppWindow's api.
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2024-01-13 15:38:58 +01:00 |
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c6a43e16be
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Don't mess with render state in AppWindow.
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2024-01-13 15:34:51 +01:00 |
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1ddba7d9d0
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Fix windowed mode. Also improved window creation.
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2024-01-13 15:28:31 +01:00 |
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9ce93f849c
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Ported the remaining MeshUtils methods.
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2024-01-13 14:39:12 +01:00 |
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5cfffb109d
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Removed todo from mesh.
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2024-01-13 14:38:54 +01:00 |
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1782ec9348
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Added more helper methods to Mesh.
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2024-01-13 14:38:30 +01:00 |
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e3b62728bb
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Also added SubProcess to the docs.
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2024-01-13 13:09:03 +01:00 |
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cd472978db
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Ported SubProcess from Pandemonium.
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2024-01-13 13:06:50 +01:00 |
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3dbbe9e100
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Handle single line defines in the doc generator properly.
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2024-01-13 12:13:38 +01:00 |
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c7fd01656a
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Also added in the windows implementation of FileAccess and DirAccess from Pandemonium. The windows build will be fixed later.
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2024-01-13 12:03:32 +01:00 |
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c398d7f4b3
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Format.
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2024-01-13 11:54:52 +01:00 |
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42d9e1be66
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Took the DirAccess and FileAccess implementations from pandemonium. Also kept a few helper methods from the old api. Removed tinydir.
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2024-01-13 11:54:15 +01:00 |
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9ee7156890
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Fix warning.
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2024-01-13 11:51:49 +01:00 |
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438adce31d
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Added Socket to the amalgamations.
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2024-01-13 10:08:42 +01:00 |
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fba59b99b9
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Socket and InetAddress cleanups.
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2024-01-13 09:48:27 +01:00 |
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df92131fa2
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Fix build of Socket and InetAddress.
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2024-01-13 08:59:48 +01:00 |
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e5b7ff3491
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Merged PrimitiveMeshes into MeshUtils.
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2024-01-13 00:12:42 +01:00 |
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083d5ac925
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Added helper methods to Mesh.
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2024-01-12 23:45:26 +01:00 |
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534f9a3d92
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Added missing class. Also found a bit newer socket implementation.
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2024-01-12 22:05:19 +01:00 |
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919d362eee
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Added a socket implementation.
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2024-01-12 22:00:35 +01:00 |
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cecd50a91b
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Small tweak.
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2024-01-09 12:36:30 +01:00 |
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5df0d1b023
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Also added thread to the docs.
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2024-01-09 12:36:15 +01:00 |
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454ef184ef
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Added Thread from Pandemonium.
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2024-01-09 12:35:07 +01:00 |
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3f4e551a5a
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NOw immediate and object base render can also be swapped with space in the main test GameScene.
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2024-01-09 12:27:54 +01:00 |
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c8b63c2d20
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Added helper file.
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2024-01-09 11:53:25 +01:00 |
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ae16006afe
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Moved the main test files.
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2024-01-09 11:51:13 +01:00 |
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62b69d0909
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Added a Makefile to be able to easily generate compile_commands.json. It's not perfect.
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2024-01-09 11:49:19 +01:00 |
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604531fb93
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gitignore doc/sfwl.h and cpp.
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2024-01-07 12:17:41 +01:00 |
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4cc176b5b5
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Removed sfwl.h that was accidentally committed.
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2024-01-07 12:17:15 +01:00 |
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4e79c45a67
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Use sfwl core in the doc merger.
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2024-01-07 12:16:44 +01:00 |
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2bcf862a7a
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Created sfwl_core merge.
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2024-01-07 12:16:17 +01:00 |
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7bd2e4f121
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Fixed sfwl build.
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2024-01-07 12:05:28 +01:00 |
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a94242a768
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Removed core math classes from the lite version.
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2024-01-07 11:01:24 +01:00 |
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1a7201e938
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Make the doc generator use the lite version.
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2024-01-07 10:56:15 +01:00 |
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0e94883ce4
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Set up sfwl merger.
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2024-01-07 10:52:04 +01:00 |
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09b1b80cd6
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Initial set up for sfwl (lite variant).
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2024-01-07 10:49:16 +01:00 |
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