Simple experimental c++ app framework to help with teaching programming.
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2024-01-09 11:49:19 +01:00
build_scripts Reorganized the project. 2023-12-18 17:29:49 +01:00
sfw Fix handling null terminator. 2024-01-06 14:07:36 +01:00
sfwl Fixed sfwl build. 2024-01-07 12:05:28 +01:00
tools Removed sfwl.h that was accidentally committed. 2024-01-07 12:17:15 +01:00
.clang-format Added clang format file. 2023-12-18 22:36:39 +01:00
.gitignore Added a Makefile to be able to easily generate compile_commands.json. It's not perfect. 2024-01-09 11:49:19 +01:00
compile_linux_sfwl.sh Initial set up for sfwl (lite variant). 2024-01-07 10:49:16 +01:00
compile_linux.sh Added SFWCore class to centralize initialization. 2024-01-05 23:42:10 +01:00
game_application.h More cleanups, and use Scenes as a Ref<> in Application. 2024-01-03 14:04:22 +01:00
game_scene.cpp More cleanups. 2024-01-05 14:14:30 +01:00
game_scene.h More cleanups. 2024-01-05 14:14:30 +01:00
icon.png Initial texture loading setup. 2023-12-19 21:42:52 +01:00
LICENSE.txt
main_sfwl.cpp Initial set up for sfwl (lite variant). 2024-01-07 10:49:16 +01:00
main.cpp Implemented input handling. 2024-01-03 18:39:58 +01:00
Makefile Added a Makefile to be able to easily generate compile_commands.json. It's not perfect. 2024-01-09 11:49:19 +01:00
README.md Added some todos. 2024-01-04 22:49:45 +01:00
sdl_linux.cbp More organizations and include path cleanups. 2023-12-18 22:20:26 +01:00
sdl_opengl_win_x64.cbp
sdl_windows.cbp

SFW - Simple Framework

Simple experimental c++ app framework to help with teaching programming and OOP.

Inspired by the single file game engines like FWK.

TODO

//+primitivemeshes cleanup //+image make save //Add directory back //remove old // merged version