Sam Lantinga
c4d54504fa
differentiate between capture / playback audio thread names
2017-03-14 07:16:56 -07:00
Sam Lantinga
763e138903
Added an API to get the joystick instance ID before opening the device: SDL_JoystickGetDeviceInstanceID()
2017-03-09 16:09:16 -08:00
Sam Lantinga
c1802ef646
Fixed compile error with gcc -std=c99
2017-03-06 21:25:06 -08:00
Philipp Wiesemann
72fdf62980
Mir: Fixed crash if creating default cursor failed.
...
Found by Cppcheck.
2017-03-04 23:05:32 +01:00
Philipp Wiesemann
42d02890f4
Linux: Fixed error message.
2017-03-04 23:05:11 +01:00
Ryan C. Gordon
6aa17426a6
video: Don't compile isAtLeastGL3() if we don't have OpenGL support _at all_.
2017-03-03 16:38:45 -05:00
Ryan C. Gordon
ca0bf151d5
Fix some more compiler warnings on armcc.
2017-03-03 16:38:17 -05:00
Ryan C. Gordon
d526b8a1e9
Some patches to make SDL compile with armcc (ARM's C compiler).
2017-03-02 13:33:04 -05:00
Brandon Schaefer
94a69443c7
mistake: Revert the files that I did not mean to commit
2017-03-01 15:05:54 -08:00
Brandon Schaefer
7bbb13ea59
* Some refactoring and bug fixes. Thanks Micha? Kuchta!
2017-03-01 14:50:59 -08:00
Ryan C. Gordon
bc8778854e
raspberrypi: RPI_Destroy() should free the SDL_VideoDevice and its driverdata.
2017-02-28 19:48:52 -05:00
Brandon Schaefer
5a47ee0365
mir: Get ready for Mir 1.0, clean up deprecations. Thanks Micha? Kuchta!
2017-02-27 12:20:16 -08:00
Philipp Wiesemann
e5d9b25d8c
Fixed comment style.
2017-02-26 21:20:39 +01:00
Ryan C. Gordon
a4249b48ee
Patched to compile on C89 compilers.
2017-02-26 00:56:13 -05:00
Ryan C. Gordon
3b9e4d0a6c
audio: Try to keep callbacks firing at normal pace when device is lost.
2017-02-26 00:39:22 -05:00
Ryan C. Gordon
07519a6b95
Removed a bunch of unnecessary #ifdefs.
2017-02-26 00:40:04 -05:00
Ryan C. Gordon
a366c35f37
audio: run the audio callback even if device was lost.
...
We will throw away the data anyhow, but some apps depend on the callback
firing to make progress; testmultiaudio.c, if nothing else, is an example
of this.
Capture also will now fire the callback in these conditions, offering nothing
but silence.
Apps can check SDL_GetAudioDeviceStatus() or listen for the
SDL_AUDIODEVICEREMOVED event if they want to gracefully deal with
an opened audio device that has been unexpectedly lost.
2017-02-26 00:12:33 -05:00
Ryan C. Gordon
5728cb2025
audio: Make sure the disk and dummy targets are the last ones we try to init.
2017-02-26 00:10:02 -05:00
David Ludwig
b13c443cd8
WinRT: removed buildbot debug code, pending further research
2017-02-24 20:49:14 -05:00
David Ludwig
f7bfa3b79e
WinRT: more buildbot debug code
2017-02-24 20:19:28 -05:00
David Ludwig
ecb1eb823e
WinRT: added code to help debug a buildbot error
2017-02-24 19:59:57 -05:00
Sam Lantinga
71a4e8ed13
Stop CoreAudio from doing expensive audio rate conversion
2017-02-23 12:10:02 -08:00
Sam Lantinga
a9762551cd
Added config for the Razer Wildcat on Mac OS X
2017-02-20 11:02:35 -08:00
Philipp Wiesemann
cfcec57f42
Fixed comment.
2017-02-19 21:05:09 +01:00
Sam Lantinga
9428ff19a9
Added support for the Razer Wildcat on Linux
2017-02-17 17:46:58 -08:00
Charlie Birks
0d647d35b0
Emscripten: implement custom cursors
2017-02-17 10:13:17 +00:00
Charlie Birks
33bddcfda2
Emscripten: refactor cursor handling
2017-02-17 10:13:12 +00:00
Charlie Birks
613955b4f2
Emscripten: only update pixel ratio if HiDPI is enabled
2017-02-17 10:13:07 +00:00
Ryan C. Gordon
e8677a1bd2
audio: Added basic WAVE_FORMAT_EXTENSIBLE support to .wav loader.
...
This is just enough to get you through a file that just used the extended
header for float or int data. It doesn't handle all the other things that
you expect from this header, like 24-bit samples inside a 32-bit container
or speaker masks.
2017-02-17 02:25:37 -05:00
Ryan C. Gordon
1ed41d6d0d
Patched to compile on Windows.
2017-02-14 03:12:09 -05:00
Ryan C. Gordon
6046fd4cb0
wasapi: Initial WASAPI support, for Windows Vista and later.
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This should remain binary compatible with Windows XP, as we dynamically
load anything we need and fall back to DirectSound/WinMM/XAudio2 if not
available.
2017-02-14 03:03:27 -05:00
Ryan C. Gordon
c93bca489d
stdlib: Fixed crash on SDL_snprintf("%s", NULL).
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Like other C runtimes, it should probably produce the string "(null)".
This bug probably only affected Windows, as most platforms use their standard
C runtime's snprintf().
2017-02-14 02:49:08 -05:00
Ryan C. Gordon
d1eb2d190d
thread: Don't use SetThreadDescription on WinRT right now.
...
Can't LoadLibrary for it, but not sure if it's actually available there yet.
2017-02-13 17:05:14 -05:00
Ryan C. Gordon
70c0400b12
windows: Try to unify all the GUID comparison code into a core helper function.
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There are likely several more I missed.
2017-02-13 17:00:46 -05:00
Ryan C. Gordon
e5fc93baca
audio: Don't wrap bootstrap declarations in preprocessor macros.
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They are harmless and ignored if we don't actually link against them. The
preprocessor checks elsewhere if they're actually used.
2017-02-13 16:59:02 -05:00
Ryan C. Gordon
ad9c702f6a
audio: SDL_AudioStream's *_sample_frame_size should be in bytes, not bits.
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Fixes failures where SDL_AudioStreamGet() incorrectly thinks it got a partial
sample frame request.
2017-02-13 16:56:41 -05:00
Ryan C. Gordon
175f1e8f4a
audio: Added a ThreadDeinit() method to match ThreadInit.
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Not used by any targets at the moment, but will be shortly!
2017-02-13 16:55:00 -05:00
Sam Lantinga
886736a2c8
Fixed bug 3584 - Small stack size for audio callback thread
...
Walter van Niftrik
We have found that since SDL 2.0.5 the audio callback thread is created with a very small stack size. In our application this is leading to stack overflows.
We believe there is a bug at http://hg.libsdl.org/SDL/file/391fd532f79e/src/audio/SDL_audio.c#l1132 , where the is_internal_thread flag appears to be inverted.
2017-02-11 16:38:16 -08:00
Sam Lantinga
cf31ea1478
Fixed bug 3583 - X11 touch device can be permanently lost
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Volumetric
In X11 the SDL error "Unknown touch device" can occur after which the application stops recognizing touch events. For a kiosk-type application this results in a hang as far as the user is concerned. This is reproducible on HP Z220/Z230/Z240 workstations by swapping USB cables for a while and it also occurs with no physical changes, probably due to USB device power management. A workaround is to make SDL re-enumerate the touch devices like it does at startup. A patch is attached.
2017-02-11 11:14:48 -08:00
Sam Lantinga
06ccb71bcd
Make sure the memory barrier functions are always available, and now they are implemented on Android __ARM_ARCH_5TE__
2017-02-10 11:21:15 -08:00
Sam Lantinga
9171f71dbe
Fixed warning in Android build
2017-02-10 09:41:16 -08:00
Sam Lantinga
107c19daad
Log the error returned by XAudio2Create()
2017-02-09 06:01:14 -08:00
Philipp Wiesemann
8eee82cd84
Windows: Fixed warning about unused variable.
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Found by buildbot.
2017-02-03 23:30:43 +01:00
Philipp Wiesemann
33ff5bd148
Fixed typo in log message.
2017-02-03 23:30:29 +01:00
Sam Lantinga
8f78f5bb94
Fixed build on Apple TV
2017-02-02 16:56:02 -08:00
Sam Lantinga
710ae62a79
Remember XInput controllers that we've already seen, so when the raw device list changes we don't assign the old device to the new XInput userid.
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This isn't perfect, but at least we won't report the same device twice.
2017-02-02 17:33:40 -08:00
Sam Lantinga
da30992d47
Fixed bug 3577 - Can't set minimal size (message box appears instead) if maximal size wasn't declared (i.e. unlimited)
2017-02-02 00:41:58 -08:00
Sam Lantinga
be28d7c88c
Added support for the Saitek Pro Flight X-56 Rhino
2017-01-31 12:30:55 -08:00
Sam Lantinga
6717a3d38d
Added support for the HOTAS Warthog throttle
2017-01-31 12:23:29 -08:00
Sam Lantinga
a156b0d994
Added the HOTAS Warthog as a flight stick
2017-01-31 10:20:09 -08:00