Commit Graph

1159 Commits

Author SHA1 Message Date
Philipp Wiesemann
9f97ee8a85 WinRT: Removed not needed SDL_zerop() after SDL_calloc().
SDL_calloc() already sets memory to zero.
2016-08-03 22:32:02 +02:00
Philipp Wiesemann
a4abda0b70 Added brackets to function names in header comments so that doxygen links them. 2016-08-03 22:30:31 +02:00
Ryan C. Gordon
17246ba95e dummy audio: Implemented dummy audio capture support. :) 2016-08-03 02:18:47 -04:00
Ryan C. Gordon
9dd8477a21 bsdaudio: first shot at audio capture support!
(untested, uncompiled...for now.)
2016-08-03 01:57:41 -04:00
Ryan C. Gordon
d30a2f5ad8 bsdaudio: this appears to be using the wrong variable...?
(We probably never noticed because this is meant to block until it fully
writes a buffer, and would only trigger an issue if we had a short write
that wasn't otherwise an error condition.)
2016-08-03 01:56:58 -04:00
Ryan C. Gordon
ecbd625c4b arts: Patched to (maybe) compile. 2016-08-03 01:53:59 -04:00
Ryan C. Gordon
a7dddacd99 arts: implemented audio capture support.
(completely untested! Not even compiled!!).
2016-08-03 01:01:44 -04:00
Ryan C. Gordon
38f4b68ca7 alsa: capture devices don't need a mixbuf allocated. 2016-08-03 01:00:30 -04:00
Ryan C. Gordon
3ed9b0f567 testaudiocapture: made test app interactive.
(hold down mouse/finger to record, then it plays back what it heard. Repeat.)
2016-08-03 00:31:08 -04:00
Ryan C. Gordon
a9ef240cef coreaudio: Implemented audio capture for iOS. 2016-08-03 00:30:12 -04:00
Ryan C. Gordon
f758483a28 testaudiocapture: Make a simple green/red window when recording/playing. 2016-08-02 19:17:51 -04:00
Ryan C. Gordon
41e8f9ede4 alsa: Implemented audio capture support! 2016-08-02 15:06:40 -04:00
Ryan C. Gordon
754efd43f4 alsa: Cleaned up the 5.1 swizzle mess a little.
Shouldn't this be something ALSA handles for us with channel maps, so we can
just delete this code?
2016-08-02 15:06:05 -04:00
Ryan C. Gordon
6bd1ec6bb0 audio: a little more robustness in the capture device's thread. 2016-08-02 15:04:33 -04:00
Ryan C. Gordon
d662bc04a5 pulseaudio: Implemented audio capture support! 2016-08-02 13:50:58 -04:00
Ryan C. Gordon
0d0f7080a3 audio: implemented higher level infrastructure for running capture devices. 2016-08-02 13:50:21 -04:00
Ryan C. Gordon
6d5c9c1e67 audio: Made some SDL_AudioDevice fields atomic.
This makes sure they're properly communicated to the audio threads.
2016-08-02 13:48:52 -04:00
Ryan C. Gordon
b35b9f950e testaudiocapture: Let specific devices be opened. 2016-08-02 13:38:56 -04:00
Ryan C. Gordon
ca57b9ee11 BUGS.txt: Bugzilla supports SSL; changed link to https:// ... 2016-08-01 13:36:43 -04:00
Ryan C. Gordon
67f2538c41 audio: changed some internal ints to be SDL_bools. 2016-08-01 13:32:27 -04:00
Ryan C. Gordon
a94376c72d nacl: unlock audio thread mutex when done with it. 2016-08-01 11:47:02 -04:00
Ryan C. Gordon
c754662dda audio: Make SDL_AudioDevice::shutdown an atomic value.
Just to make sure this get communicated to the audio thread properly.
2016-08-01 11:45:45 -04:00
Ryan C. Gordon
015dd8dd1d audio: Implemented capture support for Mac OS X CoreAudio.
I don't know what iOS wants yet, so this code might work there, too...?
2016-08-01 00:20:47 -04:00
Ryan C. Gordon
ee09975007 audio: Initial bits to enable audio capture support. 2016-08-01 00:18:56 -04:00
Philipp Wiesemann
456901150c Fixed information in touch README and changed identifiers so doxygen links them. 2016-07-27 20:47:31 +02:00
Philipp Wiesemann
3853f7cd3a Android: Updated a comment. 2016-07-27 20:47:08 +02:00
Philipp Wiesemann
242c3480bf Android: Replaced deprecated AbsoluteLayout with RelativeLayout.
Fixes Bugzilla #2211.
2016-07-27 20:46:18 +02:00
Philipp Wiesemann
4743b55c7a Linux: Fixed memory leak in haptic implementation (thanks, Martin!).
Fixes Bugzilla #3238.
2016-07-20 21:01:14 +02:00
Philipp Wiesemann
8d6cbdd235 Pandora: Fixed memory leak in video implementation. 2016-07-20 21:00:52 +02:00
Philipp Wiesemann
53ac57128b Pandora: Fixed compile warnings in video implementation (thanks, Bombo!).
Fixes Bugzilla #2734.
2016-07-20 21:00:36 +02:00
Philipp Wiesemann
427472fe2e ALSA: Fixed adding wrong status to error message (thanks, romain145!).
Fixes Bugzilla #3364.
2016-07-19 21:02:44 +02:00
Philipp Wiesemann
562926cdda Pandora: Fixed SDL version in debug output. 2016-07-19 21:02:09 +02:00
Philipp Wiesemann
38ad328ab9 Pandora: Updated SDL version in Makefile. 2016-07-19 21:01:30 +02:00
Philipp Wiesemann
f945e2e732 Pandora: Fixed referring to no more existing atomic source file in Makefile. 2016-07-19 21:01:13 +02:00
Philipp Wiesemann
d478f26ef4 Updated comments in video implementations. 2016-07-18 22:03:47 +02:00
Philipp Wiesemann
c8cd5c559a Pandora: Fixed compile error in video implementation (thanks, Bombo!).
Partially fixes Bugzilla #2734.
2016-07-18 22:02:17 +02:00
Philipp Wiesemann
e7a9095f55 Android: Fixed androidbuild.sh not working on OS X (thanks, Steffen!).
Fixes Bugzilla #2429.
2016-07-18 22:01:01 +02:00
Philipp Wiesemann
58b323f192 Android: Fixed missing export of a JNI function (thanks, Andrii!).
Fixes Bugzilla #3393.
2016-07-17 21:43:12 +02:00
Philipp Wiesemann
6b1d5f4461 Android: Fixed compile warning about a missing prototype (thanks, Sylvain!).
Fixes Bugzilla #3351.
2016-07-17 21:42:53 +02:00
Philipp Wiesemann
de5daaad6a Fixed compile warnings about evaluating undefined identifiers.
Partially fixes Bugzilla #3351.
2016-07-17 20:32:44 +02:00
Brandon Schaefer
578edca454 Tests: Would be wise to compile this 2016-07-13 09:41:43 -07:00
Brandon Schaefer
bebb6dee8d Tests: Somehow tabs leaked in... 2016-07-13 07:39:01 -07:00
Brandon Schaefer
f2413850d9 Tests: Add a manual test for a custom cursor (Taken from the API docs) 2016-07-13 07:34:06 -07:00
Brandon Schaefer
d8866e8400 Tests: Mir needs the window to swap at lease 1 frame for the cursor to show. So render in testwm2 2016-07-13 07:07:46 -07:00
Brandon Schaefer
eadb30cd6f MIR: Fix system cursors. Been broken since custom cursor support was added! 2016-07-13 07:07:08 -07:00
Philipp Wiesemann
495057b04b Android: Added new key codes from API 24. 2016-07-09 22:06:00 +02:00
Alex Szpakowski
d0bd0e4855 iOS: Fix an OpenGL ES error when rotating the device if MSAA is used (thanks Cole Campbell!)
Fixes bug #3378.
2016-07-02 13:38:31 -03:00
Philipp Wiesemann
b524657118 Fixed three source comments in tests. 2016-06-28 21:15:16 +02:00
Philipp Wiesemann
b5aa5b04d6 Added a simple test case for SDL_sscanf() to tests.
It fails on platforms where SDL's custom implementation is used.

Relates to Bugzilla #3341.
2016-06-28 21:14:11 +02:00
Philipp Wiesemann
6ec5e64056 Fixed freeing strings created by strdup() with SDL_free().
This only worked on platforms where SDL_free() wraps free().
2016-06-28 21:08:23 +02:00