Simple Directmedia Layer
Go to file
2016-07-20 21:00:52 +02:00
acinclude
android-project Android: Updated name of README file. 2016-04-25 22:17:38 +02:00
build-scripts Android: Fixed androidbuild.sh not working on OS X (thanks, Steffen!). 2016-07-18 22:01:01 +02:00
cmake CMake: Don't link directly to libGL on Unix. 2016-01-03 21:48:17 -05:00
debian Replaced SDL_qsort with public domain code from PDCLib: http://pdclib.e43.eu/ 2016-02-15 03:16:46 -05:00
docs Mac: Updated file name in README. 2016-06-25 19:40:02 +02:00
include Removed Mac OS 10.5 support (bug #3137). Also fixed a warning about deprecated Carbon code when using SDL_audio (bug #3127, thanks Dominik!) 2016-05-21 00:20:52 -03:00
premake Updated copyright to 2016 2016-01-02 10:10:34 -08:00
src Pandora: Fixed memory leak in video implementation. 2016-07-20 21:00:52 +02:00
test Tests: Would be wise to compile this 2016-07-13 09:41:43 -07:00
VisualC Fix Bug 3114: SDL's MSVC-2010+ projects can fail to build via a custom VS .sln 2015-09-07 13:25:36 -04:00
VisualC-WinRT WinRT: minor tweak to NuGet package naming 2015-12-02 08:04:17 -05:00
visualtest
Xcode Removed Mac OS 10.5 support (bug #3137). Also fixed a warning about deprecated Carbon code when using SDL_audio (bug #3127, thanks Dominik!) 2016-05-21 00:20:52 -03:00
Xcode-iOS iOS: Fixed compiling demos on C89 compilers. 2016-04-01 21:14:49 +02:00
.hgignore A simple test program for SDL_qsort(). 2016-03-10 01:50:43 -05:00
Android.mk
autogen.sh
BUGS.txt
cmake_uninstall.cmake.in
CMakeLists.txt Windows CMake: don't try to link dxguid, it's unavailable when using Visual Studio's XP-compatible toolset. 2016-03-18 22:15:53 -03:00
configure Regenerated configure script with Mir changes. 2016-02-21 19:21:21 -05:00
configure.in Fix API/ABI breakage in Mir 0.13/0.14. 2016-02-21 15:19:35 -08:00
COPYING.txt Updated copyright to 2016 2016-01-02 10:10:34 -08:00
CREDITS.txt
INSTALL.txt
Makefile.in Added missing file to the release archive. 2015-07-02 20:11:40 +02:00
Makefile.minimal
Makefile.pandora Pandora: Fixed referring to no more existing atomic source file in Makefile. 2016-07-19 21:01:13 +02:00
Makefile.psp PSP: Added missing object for generic TLS to Makefile. 2016-02-13 17:34:14 +01:00
Makefile.wiz Pandora: Updated SDL version in Makefile. 2016-07-19 21:01:30 +02:00
README-SDL.txt Another commit to test revision control. 2016-03-08 20:26:26 -05:00
README.txt
sdl2-config.cmake.in Fixed typo in sdl2-config.cmake.in (thanks, Rafal!). 2015-12-28 23:29:11 -05:00
sdl2-config.in
sdl2.m4
sdl2.pc.in
SDL2.spec.in
TODO.txt
VisualC.html Fixed two typos in documentation. 2016-01-12 22:23:53 +01:00
WhatsNew.txt Updated some header comments and iOS documentation to better clarify high-dpi / retina support and screen-coordinate sizes versus pixel sizes. 2015-12-31 21:16:43 -04:00

                         Simple DirectMedia Layer

                                  (SDL)

                                Version 2.0

---
http://www.libsdl.org/

Simple DirectMedia Layer is a cross-platform development library designed
to provide low level access to audio, keyboard, mouse, joystick, and graphics
hardware via OpenGL and Direct3D. It is used by video playback software,
emulators, and popular games including Valve's award winning catalog
and many Humble Bundle games.

More extensive documentation is available in the docs directory, starting
with README.md

Enjoy!
	Sam Lantinga				(slouken@libsdl.org)