Pandora: Fixed SDL version in debug output.

This commit is contained in:
Philipp Wiesemann 2016-07-19 21:02:09 +02:00
parent 38ad328ab9
commit 562926cdda

View File

@ -628,12 +628,12 @@ PND_gl_createcontext(_THIS, SDL_Window * window)
hNativeWnd = (NativeWindowType)malloc(16*1024);
if(!hNativeWnd)
printf( "Error : Wiz framebuffer allocatation failed\n" );
printf( "Error: Wiz framebuffer allocatation failed\n" );
else
printf( "SDL13: Wiz framebuffer allocated: %X\n", hNativeWnd );
printf( "SDL: Wiz framebuffer allocated: %X\n", hNativeWnd );
}
else {
printf( "SDL13: Wiz framebuffer already allocated: %X\n", hNativeWnd );
printf( "SDL: Wiz framebuffer already allocated: %X\n", hNativeWnd );
}
wdata->gles_surface =
@ -837,7 +837,7 @@ PND_gl_deletecontext(_THIS, SDL_GLContext context)
{
free(hNativeWnd);
hNativeWnd = 0;
printf( "SDL13: Wiz framebuffer released\n" );
printf( "SDL: Wiz framebuffer released\n" );
}
#endif