rcpp_framework/core
2022-02-04 10:37:36 +01:00
..
containers
database Added lots of missing RCPP_OBJECT declarations. 2022-01-08 10:04:12 +01:00
hash Make sha256's factory method return a ref<> instead of a raw pointer. 2022-01-09 15:29:03 +01:00
html Implement handling [color=white] like bbcode tags. 2022-02-04 06:19:38 +01:00
http Reworked migrations. Now they automatically propagate through the node hierarchy. Also they have parameters. 2022-01-13 23:45:38 +01:00
image Added image from godot, and removed the sdl image/sprite/texture. 2022-02-04 07:58:36 +01:00
input
log Added lots of helpers to the string. 2021-11-19 20:02:16 +01:00
math Renamed Color to ColorUInt8, and typedef-ed it to Color. 2022-02-04 10:37:36 +01:00
nodes Reworked how set_tree works. 2022-01-13 22:58:27 +01:00
os
renderer
settings Added a new database based settings class. 2022-01-06 19:30:02 +01:00
threading Added spin lock and rwlock from godot. 2022-02-04 07:57:57 +01:00
widgets
error_macros.h
file_cache.cpp
file_cache.h
int_types.h
memory.h
object_id.h
object.cpp Reworked migrations. Now they automatically propagate through the node hierarchy. Also they have parameters. 2022-01-13 23:45:38 +01:00
object.h Reworked migrations. Now they automatically propagate through the node hierarchy. Also they have parameters. 2022-01-13 23:45:38 +01:00
reference.cpp
reference.h
resource.cpp Removed resource properties, and most things from the base resource. 2022-02-04 05:16:40 +01:00
resource.h Removed resource properties, and most things from the base resource. 2022-02-04 05:16:40 +01:00
safe_refcount.cpp
safe_refcount.h
SCsub Added a nodetree and a node skeleton classes. With a few notes. 2022-01-07 16:56:26 +01:00
shared_resource.cpp
shared_resource.h Add todo. 2022-01-07 23:25:30 +01:00
signal.cpp Signal is not inherited from object anymore. 2022-02-04 08:59:15 +01:00
signal.h Signal is not inherited from object anymore. 2022-02-04 08:59:15 +01:00
string_name.cpp Added StringName from Godot. 2022-02-04 07:58:57 +01:00
string_name.h Added StringName from Godot. 2022-02-04 07:58:57 +01:00
string.cpp Added StringName from Godot. 2022-02-04 07:58:57 +01:00
string.h Added StringName from Godot. 2022-02-04 07:58:57 +01:00
typedefs.h
utils.cpp
utils.h
variant.cpp Fixed a few smalled issues with variant. Also added 2 new helper methods to it. 2022-01-09 14:30:42 +01:00
variant.h Fixed a few smalled issues with variant. Also added 2 new helper methods to it. 2022-01-09 14:30:42 +01:00