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Reworked how set_tree works.
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@ -65,33 +65,31 @@ void Node::remove_child(Node *child) {
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}
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NodeTree *Node::get_tree() {
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if (!_tree) {
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}
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return _tree;
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}
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void Node::set_tree(NodeTree *tree) {
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if (_tree) {
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notification(NOTIFICATION_EXIT_TREE);
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_in_tree = false;
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_notification(NOTIFICATION_EXIT_TREE);
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}
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_tree = tree;
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if (_tree) {
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notification(NOTIFICATION_ENTER_TREE);
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_in_tree = true;
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_notification(NOTIFICATION_ENTER_TREE);
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}
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for (int i = 0; i < _children.size(); ++i) {
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_children[i]->set_tree(tree);
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}
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}
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void Node::notification(const int what) {
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switch (what) {
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case NOTIFICATION_EXIT_TREE:
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_in_tree = false;
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break;
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case NOTIFICATION_ENTER_TREE:
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_in_tree = true;
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break;
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default:
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break;
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}
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_notification(what);
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for (int i = 0; i < _children.size(); ++i) {
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