clutter
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Make sure the dependencies are actually optional.
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2020-04-06 22:53:09 +02:00 |
doc_classes
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Typo fix in config.py. Sync classref to the current source.
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2020-04-18 02:37:34 +02:00 |
editor
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Added get_node_for to PropDataProcessor's api. Also work on PropInstance.
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2020-07-05 21:19:32 +02:00 |
props
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Added PropSceneInstance, and added a processor for it.
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2020-07-06 22:02:22 +02:00 |
singleton
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convert tree now ignores hidden nodes in the editor.
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2020-07-06 20:11:23 +02:00 |
.gitignore
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Moved everything that is prop related from Voxelman to here. Note that Voxelman is required for this to compile for now. This will be fixed soon.
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2020-04-03 09:23:01 +02:00 |
config.py
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Added PropSceneInstance, and added a processor for it.
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2020-07-06 22:02:22 +02:00 |
LICENSE
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Moved everything that is prop related from Voxelman to here. Note that Voxelman is required for this to compile for now. This will be fixed soon.
|
2020-04-03 09:23:01 +02:00 |
prop_ess_entity.cpp
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Added a few skeleton classes.
|
2020-04-03 13:45:55 +02:00 |
prop_ess_entity.h
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Fix build for 4.0.
|
2020-04-09 12:36:33 +02:00 |
prop_instance_job.cpp
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Work on PropMeshDataInstance, and PropInstance.
|
2020-06-22 02:32:53 +02:00 |
prop_instance_job.h
|
Work on PropMeshDataInstance, and PropInstance.
|
2020-06-22 02:32:53 +02:00 |
prop_instance.cpp
|
Fixed processor_get_node_for's parameter, and now PropInstance will create hidden nodes as preview for using it in the editor.
|
2020-07-05 23:08:24 +02:00 |
prop_instance.h
|
Fixed processor_get_node_for's parameter, and now PropInstance will create hidden nodes as preview for using it in the editor.
|
2020-07-05 23:08:24 +02:00 |
prop_scene_instance.cpp
|
Added PropSceneInstance, and added a processor for it.
|
2020-07-06 22:02:22 +02:00 |
prop_scene_instance.h
|
Added PropSceneInstance, and added a processor for it.
|
2020-07-06 22:02:22 +02:00 |
README.md
|
Moved everything that is prop related from Voxelman to here. Note that Voxelman is required for this to compile for now. This will be fixed soon.
|
2020-04-03 09:23:01 +02:00 |
register_types.cpp
|
Added PropSceneInstance, and added a processor for it.
|
2020-07-06 22:02:22 +02:00 |
register_types.h
|
Moved everything that is prop related from Voxelman to here. Note that Voxelman is required for this to compile for now. This will be fixed soon.
|
2020-04-03 09:23:01 +02:00 |
SCsub
|
Added PropSceneInstance, and added a processor for it.
|
2020-07-06 22:02:22 +02:00 |