godot engine module to help with creating/optimizing in-game props.
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2020-06-27 23:13:26 +02:00
clutter Make sure the dependencies are actually optional. 2020-04-06 22:53:09 +02:00
doc_classes Typo fix in config.py. Sync classref to the current source. 2020-04-18 02:37:34 +02:00
editor Set up an editor plugin. 2020-06-27 23:13:26 +02:00
props Fix compile. 2020-06-27 18:29:03 +02:00
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.gitignore Moved everything that is prop related from Voxelman to here. Note that Voxelman is required for this to compile for now. This will be fixed soon. 2020-04-03 09:23:01 +02:00
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LICENSE Moved everything that is prop related from Voxelman to here. Note that Voxelman is required for this to compile for now. This will be fixed soon. 2020-04-03 09:23:01 +02:00
prop_ess_entity.cpp Added a few skeleton classes. 2020-04-03 13:45:55 +02:00
prop_ess_entity.h Fix build for 4.0. 2020-04-09 12:36:33 +02:00
prop_instance_job.cpp Work on PropMeshDataInstance, and PropInstance. 2020-06-22 02:32:53 +02:00
prop_instance_job.h Work on PropMeshDataInstance, and PropInstance. 2020-06-22 02:32:53 +02:00
prop_instance.cpp Moved PropMeshDataInstance into the mesh_data_resource module. 2020-06-27 21:44:10 +02:00
prop_instance.h Moved PropMeshDataInstance into the mesh_data_resource module. 2020-06-27 21:44:10 +02:00
README.md Moved everything that is prop related from Voxelman to here. Note that Voxelman is required for this to compile for now. This will be fixed soon. 2020-04-03 09:23:01 +02:00
register_types.cpp Set up an editor plugin. 2020-06-27 23:13:26 +02:00
register_types.h Moved everything that is prop related from Voxelman to here. Note that Voxelman is required for this to compile for now. This will be fixed soon. 2020-04-03 09:23:01 +02:00
SCsub Set up an editor plugin. 2020-06-27 23:13:26 +02:00

Props

A prop module for godot.