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df35c65995
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Work on fixing compile.
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2023-01-09 20:03:37 +01:00 |
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0fd63f6cb6
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Work on fixing compile.
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2023-01-09 14:10:10 +01:00 |
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7ccb1b7819
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Work on fixing compile.
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2023-01-09 01:16:33 +01:00 |
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303343211f
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Fix early return in _setup_material_albedo.
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2022-02-16 20:50:41 +01:00 |
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165048ded4
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Get the dimensions from the texture instead of the image in texture_get_uv_rect of the material cache. This fixes some of the uv related issues on the webgl backend.
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2022-02-16 20:48:55 +01:00 |
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d66c8c4ac7
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Updated copyright headers.
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2022-01-12 22:15:58 +01:00 |
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2568178b42
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Only call initial_setup_default on the main thread, and document that shader duplication can crash if done from a different thread. Removed the material mutex from the prop cache as it's not needed anymore.
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2021-08-25 17:24:25 +02:00 |
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51e3254bfc
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Tiled Wall support for PropInstance and PropinstanceMerger. Also fixed a double transform multiplication with MeshDataResources in PropInstanceMerger.
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2021-08-18 18:48:13 +02:00 |
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80f5a3ee86
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Fix texture processing for sub props.
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2021-08-10 17:12:55 +02:00 |
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33cc53c881
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Implement initial_setup_default for PropMaterialCache and PropMaterialCachePCM.
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2021-08-10 10:06:13 +02:00 |
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145e67481b
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Fix build.
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2021-08-09 20:34:28 +02:00 |
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f3d1e5278c
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Added initial_setup_default virtual to prop material cache.
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2021-08-09 20:24:29 +02:00 |
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7a3e3b20d4
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Added a mutex with a public api to the material cache.
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2021-08-09 17:21:19 +02:00 |
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e34649c44f
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Don't check for PROPS_PRESENT in the props module.
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2021-08-09 16:10:15 +02:00 |
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6c8deb8956
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Ported the MaterialCache class from Terraman.
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2021-08-09 13:13:21 +02:00 |
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