pandemonium_engine_docs/04_modules/rtile_map.md

26 lines
624 B
Markdown

# TileMap
Pandemonium's TileMap but as an engine module, with a few smaller features added.
The tilemap classes will be prefixed with R, so it compiles cleanly with the built in TileMap class.
# Building
1. Get the source code for the engine.
```git clone -b 3.x https://github.com/Relintai/pandemonium_engine.git pandemonium```
2. Go into Pandemonium's modules directory.
```
cd ./pandemonium/modules/
```
3. Clone this repository
```
git clone https://github.com/Relintai/rtile_map.git rtile_map
```
4. Build Pandemonium. [Tutorial](https://docs.pandemoniumengine.org/en/latest/development/compiling/index.html)