# TileMap Pandemonium's TileMap but as an engine module, with a few smaller features added. The tilemap classes will be prefixed with R, so it compiles cleanly with the built in TileMap class. # Building 1. Get the source code for the engine. ```git clone -b 3.x https://github.com/Relintai/pandemonium_engine.git pandemonium``` 2. Go into Pandemonium's modules directory. ``` cd ./pandemonium/modules/ ``` 3. Clone this repository ``` git clone https://github.com/Relintai/rtile_map.git rtile_map ``` 4. Build Pandemonium. [Tutorial](https://docs.pandemoniumengine.org/en/latest/development/compiling/index.html)