pandemonium_engine_docs/04_modules/rtile_map.md

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# TileMap
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Pandemonium's TileMap but as an engine module, with a few smaller features added.
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The tilemap classes will be prefixed with R, so it compiles cleanly with the built in TileMap class.
# Building
1. Get the source code for the engine.
```git clone -b 3.x https://github.com/Relintai/pandemonium_engine.git pandemonium```
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2. Go into Pandemonium's modules directory.
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```
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cd ./pandemonium/modules/
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```
3. Clone this repository
```
git clone https://github.com/Relintai/rtile_map.git rtile_map
```
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4. Build Pandemonium. [Tutorial](https://docs.pandemoniumengine.org/en/latest/development/compiling/index.html)