pandemonium_engine/scene/3d
2022-08-17 13:45:14 +02:00
..
area.cpp Now Vector4, Vector4i, Projection, PoolVector4Array, PoolVector4iArray, are built in variant types. Also reordered the Variant's Type enum, renamed _RID in it to RID, fixed a few smaller issues and removed some very old compat code. 2022-08-16 21:55:56 +02:00
area.h Moved container related classes in core under a new containers directory. 2022-08-17 12:53:49 +02:00
audio_stream_player_3d.cpp
audio_stream_player_3d.h
bone_attachment.cpp
bone_attachment.h
camera.cpp Now Vector4, Vector4i, Projection, PoolVector4Array, PoolVector4iArray, are built in variant types. Also reordered the Variant's Type enum, renamed _RID in it to RID, fixed a few smaller issues and removed some very old compat code. 2022-08-16 21:55:56 +02:00
camera.h Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
collision_object.cpp
collision_object.h Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
collision_polygon.cpp
collision_polygon.h Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
collision_shape.cpp
collision_shape.h Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
cpu_particles.cpp
cpu_particles.h Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
cull_instance.cpp
cull_instance.h
immediate_geometry.cpp
immediate_geometry.h
importer_mesh_instance_3d.cpp
importer_mesh_instance_3d.h
interpolated_camera.cpp
interpolated_camera.h
label_3d.cpp
label_3d.h
light.cpp
light.h
listener.cpp
listener.h
mesh_instance.cpp
mesh_instance.h Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
multimesh_instance.cpp
multimesh_instance.h Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
navigation_agent.cpp
navigation_agent.h Moved container related classes in core under a new containers directory. 2022-08-17 12:53:49 +02:00
navigation_mesh_instance.cpp
navigation_mesh_instance.h
navigation_obstacle.cpp
navigation_obstacle.h
navigation.cpp Now Vector4, Vector4i, Projection, PoolVector4Array, PoolVector4iArray, are built in variant types. Also reordered the Variant's Type enum, renamed _RID in it to RID, fixed a few smaller issues and removed some very old compat code. 2022-08-16 21:55:56 +02:00
navigation.h
occluder.cpp
occluder.h Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
path.cpp Backported the improvements to Transform from Godot4. 2022-08-14 20:35:11 +02:00
path.h Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
physics_body.cpp Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
physics_body.h Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
physics_joint.cpp
physics_joint.h
portal.cpp Backported from Godot4: Node3D gizmo improvements 2022-08-11 01:24:29 +02:00
portal.h Moved container related classes in core under a new containers directory. 2022-08-17 12:53:49 +02:00
position_3d.cpp
position_3d.h
proximity_group.cpp
proximity_group.h
ray_cast.cpp
ray_cast.h
reflection_probe.cpp
reflection_probe.h
remote_transform.cpp
remote_transform.h
room_group.cpp
room_group.h
room_manager.cpp Backported from Godot4: Node3D gizmo improvements 2022-08-11 01:24:29 +02:00
room_manager.h Moved container related classes in core under a new containers directory. 2022-08-17 12:53:49 +02:00
room.cpp
room.h Moved container related classes in core under a new containers directory. 2022-08-17 12:53:49 +02:00
SCsub
skeleton.cpp Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
skeleton.h Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
soft_body.cpp Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
soft_body.h
spatial_velocity_tracker.cpp
spatial_velocity_tracker.h
spatial.cpp Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
spatial.h
spring_arm.cpp
spring_arm.h Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
sprite_3d.cpp
sprite_3d.h Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
vehicle_body.cpp
vehicle_body.h
visibility_notifier.cpp
visibility_notifier.h
visual_instance.cpp
visual_instance.h Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
world_environment.cpp
world_environment.h Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00