..
config.py
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00
nav_base.h
Backported from godot4: Added node for Navigation links .
2023-06-08 20:46:09 +02:00
nav_link.cpp
Backported from godot4: Added node for Navigation links .
2023-06-08 20:46:09 +02:00
nav_link.h
Backported from godot4: Added node for Navigation links .
2023-06-08 20:46:09 +02:00
nav_map.cpp
Ported from godot4: Make navigation mesh edge connections optional
2023-06-09 20:54:05 +02:00
nav_map.h
Ported from godot4: Make navigation mesh edge connections optional
2023-06-09 20:54:05 +02:00
nav_region.cpp
Ported from godot4: Make navigation mesh edge connections optional
2023-06-09 20:54:05 +02:00
nav_region.h
Ported from godot4: Make navigation mesh edge connections optional
2023-06-09 20:54:05 +02:00
nav_rid.h
Moved around more classes in core.
2022-08-17 16:01:01 +02:00
nav_utils.h
Ported from godot4: Rename Navigation uses of 'location' to 'position'
2023-06-09 10:28:31 +02:00
pandemonium_navigation_2d_server.cpp
Backported from godot4: Rework const on NavigationServer methods
2023-06-09 22:03:42 +02:00
pandemonium_navigation_2d_server.h
Backported from godot4: Rework const on NavigationServer methods
2023-06-09 22:03:42 +02:00
pandemonium_navigation_server.cpp
Backported from godot4: Rework const on NavigationServer methods
2023-06-09 22:03:42 +02:00
pandemonium_navigation_server.h
Backported from godot4: Rework const on NavigationServer methods
2023-06-09 22:03:42 +02:00
register_types.cpp
Removed the old navigation mesh generator and it's editor plugin.
2023-06-06 13:59:33 +02:00
register_types.h
Added include guards to all module register_types.h-s.
2023-01-15 13:27:08 +01:00
rvo_agent.cpp
Fix crash of navigation agents callback when object is invalid
2022-07-29 09:04:03 +02:00
rvo_agent.h
Moved Object related classes under core/object.
2022-08-17 13:45:14 +02:00
SCsub
Mass replaced godot to pandemonium.
2022-03-23 20:46:05 +01:00