..
bmp
Now modules make use of the new registration levels.
2023-01-15 17:04:00 +01:00
broken_seals_module
Now modules make use of the new registration levels.
2023-01-15 17:04:00 +01:00
cscript
Ported: Use hash table for GDScript parsing
2023-03-18 09:44:01 +01:00
database
Renamed Map to RBMap.
2023-01-15 19:12:50 +01:00
database_sqlite
Now modules make use of the new registration levels.
2023-01-15 17:04:00 +01:00
dds
Now modules make use of the new registration levels.
2023-01-15 17:04:00 +01:00
enet
Renamed Map to RBMap.
2023-01-15 19:12:50 +01:00
entity_spell_system
Fix property types. Auras have been merged into Spells a while ago.
2023-06-02 12:10:20 +02:00
fastnoise
Fix the type of FastnoiseNoiseParams::get_fractal_octaves().
2023-06-01 17:15:27 +02:00
freetype
Added module initialization levels (similar idea to what's in godot4, although I added more).
2023-01-15 11:46:13 +01:00
gdscript
Suggest class_name in 3.x autocompletion.
2023-05-01 12:30:43 +02:00
gridmap
Ported from godot4: Enable assigning an owner to navigation regions and links
2023-06-09 19:46:44 +02:00
hdr
Now modules make use of the new registration levels.
2023-01-15 17:04:00 +01:00
http_server_simple
Fix string parameter parsing in multipart forms, also make multipart form content fields case independent.
2023-04-16 23:30:13 +02:00
jpg
Now modules make use of the new registration levels.
2023-01-15 17:04:00 +01:00
lz4
Now modules make use of the new registration levels.
2023-01-15 17:04:00 +01:00
material_maker
Fix property binding hints.
2023-06-02 12:12:04 +02:00
mbedtls
Now modules make use of the new registration levels.
2023-01-15 17:04:00 +01:00
mesh_data_resource
Also fix the tangent generation button in the MeshDataResource editor.
2023-04-21 11:10:22 +02:00
mesh_utils
Now modules make use of the new registration levels.
2023-01-15 17:04:00 +01:00
minimp3
Renamed Map to RBMap.
2023-01-15 19:12:50 +01:00
navigation
Backported from godot4: Rework const on NavigationServer methods
2023-06-09 22:03:42 +02:00
navigation_dummy
Backported from godot4: Rework const on NavigationServer methods
2023-06-09 22:03:42 +02:00
navigation_geometry_parsers
Moved TileMap's Geometry Parser to TileMap's module.
2023-06-07 15:44:25 +02:00
navigation_mesh_generator
Remove temp code.
2023-06-07 09:21:42 +02:00
network_synchronizer
Renamed Set to RBSet.
2023-01-15 19:42:08 +01:00
ogg
Added module initialization levels (similar idea to what's in godot4, although I added more).
2023-01-15 11:46:13 +01:00
opensimplex
Now modules make use of the new registration levels.
2023-01-15 17:04:00 +01:00
opus
Added module initialization levels (similar idea to what's in godot4, although I added more).
2023-01-15 11:46:13 +01:00
paint
Fixed the tooltip of the Add Paint Canvas
button of the PaintProjectToolsPropertyInspector.
2023-03-04 21:39:09 +01:00
props
Don't bind _execute() method in ThreadPoolJob derived classes, as it's not needed anymore.
2023-06-05 14:15:49 +02:00
props_2d
Don't bind _execute() method in ThreadPoolJob derived classes, as it's not needed anymore.
2023-06-05 14:15:49 +02:00
pvr
Now modules make use of the new registration levels.
2023-01-15 17:04:00 +01:00
regex
Renamed Map to RBMap.
2023-01-15 19:12:50 +01:00
skeleton_2d
Fix more binding inconsistencies.
2023-06-02 12:21:16 +02:00
skeleton_3d
Cleanups to Skeleton's bindings.
2023-04-15 13:58:24 +02:00
squish
Now modules make use of the new registration levels.
2023-01-15 17:04:00 +01:00
stb_vorbis
Renamed Map to RBMap.
2023-01-15 19:12:50 +01:00
steering_ai
Now modules make use of the new registration levels.
2023-01-15 17:04:00 +01:00
svg
Now modules make use of the new registration levels.
2023-01-15 17:04:00 +01:00
terraman
Don't bind _execute() method in ThreadPoolJob derived classes, as it's not needed anymore.
2023-06-05 14:15:49 +02:00
terraman_2d
Don't bind _execute() method in ThreadPoolJob derived classes, as it's not needed anymore.
2023-06-05 14:15:49 +02:00
texture_packer
Renamed Map to RBMap.
2023-01-15 19:12:50 +01:00
tga
Now modules make use of the new registration levels.
2023-01-15 17:04:00 +01:00
theora
Now modules make use of the new registration levels.
2023-01-15 17:04:00 +01:00
tile_map
Ported from godot4: Enable assigning an owner to navigation regions and links
2023-06-09 19:46:44 +02:00
ui_extensions
Renamed Map to RBMap.
2023-01-15 19:12:50 +01:00
unit_test
Notes.
2023-01-16 21:49:15 +01:00
upnp
Now modules make use of the new registration levels.
2023-01-15 17:04:00 +01:00
users
Now modules make use of the new registration levels.
2023-01-15 17:04:00 +01:00
vhacd
Now modules make use of the new registration levels.
2023-01-15 17:04:00 +01:00
vorbis
Added module initialization levels (similar idea to what's in godot4, although I added more).
2023-01-15 11:46:13 +01:00
voxelman
Don't bind _execute() method in ThreadPoolJob derived classes, as it's not needed anymore.
2023-06-05 14:15:49 +02:00
web
Renamed the object() method in HTMLBuilder as it can cause issues with bind generators.
2023-06-01 16:51:08 +02:00
websocket
Renamed Map to RBMap.
2023-01-15 19:12:50 +01:00
wfc
Renamed Set to RBSet.
2023-01-15 19:42:08 +01:00
modules_builders.py
register_module_types.h
Comment and add more ModuleRegistrationLevels.
2023-01-15 17:03:36 +01:00
SCsub
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00