pandemonium_engine/modules/tile_map
Relintai 29784d5d5b Ported from godot4: Enable assigning an owner to navigation regions and links
This allows users of the server APIs to get back the nodes that created certain regions and links.
- DarkKilauea
5769b0e8d8
2023-06-09 19:46:44 +02:00
..
doc_classes Ported the docs from the navigation mesh generator rework pr. 2023-06-06 16:52:04 +02:00
geometry_parser Moved TileMap's Geometry Parser to TileMap's module. 2023-06-07 15:44:25 +02:00
.gitignore Also renamed the rtile_map module itself to tile_map. 2022-10-09 11:50:46 +02:00
config.py Added doc classes to the tile_map module. 2022-10-09 12:16:11 +02:00
LICENSE Also renamed the rtile_map module itself to tile_map. 2022-10-09 11:50:46 +02:00
register_types.cpp Moved TileMap's Geometry Parser to TileMap's module. 2023-06-07 15:44:25 +02:00
register_types.h Added include guards to all module register_types.h-s. 2023-01-15 13:27:08 +01:00
SCsub Moved TileMap's Geometry Parser to TileMap's module. 2023-06-07 15:44:25 +02:00
tile_map_editor_plugin.cpp Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
tile_map_editor_plugin.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
tile_map.cpp Ported from godot4: Enable assigning an owner to navigation regions and links 2023-06-09 19:46:44 +02:00
tile_map.h Added note. 2023-06-06 19:00:05 +02:00
tile_set_editor_plugin.cpp Ported the tweaks for the TIleSetEditor. 2023-06-06 16:19:46 +02:00
tile_set_editor_plugin.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
tile_set.cpp Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
tile_set.h Renamed NavigationRegion2D back to NavigationPolygonInstance, as I think it fits the engine better. 2023-06-05 18:09:53 +02:00