pandemonium_engine/scene/3d
Relintai 5ab825ddf8 Backported: Bind mesh merging functionality in MeshInstance. The portal system introduced basic mesh merging functionality, this has wide ranging uses outside of the portal system.
For this reason, this PR binds the mesh merging functionality.
It also slightly modifies the calling from RoomManager to use a Vector of Node *, in order to allow binding of the function. - lawnjelly - cf1b3fdd55
2022-03-20 20:50:58 +01:00
..
area.cpp Clang format all files. 2022-03-18 19:00:13 +01:00
area.h Clang format all files. 2022-03-18 19:00:13 +01:00
audio_stream_player_3d.cpp Clang format all files. 2022-03-18 19:00:13 +01:00
audio_stream_player_3d.h Clang format all files. 2022-03-18 19:00:13 +01:00
bone_attachment.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
bone_attachment.h Clang format all files. 2022-03-18 19:00:13 +01:00
camera.cpp Clang format all files. 2022-03-18 19:00:13 +01:00
camera.h Clang format all files. 2022-03-18 19:00:13 +01:00
collision_object.cpp Clang format all files. 2022-03-18 19:00:13 +01:00
collision_object.h Clang format all files. 2022-03-18 19:00:13 +01:00
collision_polygon.cpp Clang format all files. 2022-03-18 19:00:13 +01:00
collision_polygon.h Clang format all files. 2022-03-18 19:00:13 +01:00
collision_shape.cpp Clang format all files. 2022-03-18 19:00:13 +01:00
collision_shape.h Clang format all files. 2022-03-18 19:00:13 +01:00
cpu_particles.cpp Clang format all files. 2022-03-18 19:00:13 +01:00
cpu_particles.h Clang format all files. 2022-03-18 19:00:13 +01:00
cull_instance.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
cull_instance.h Clang format all files. 2022-03-18 19:00:13 +01:00
immediate_geometry.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
immediate_geometry.h Clang format all files. 2022-03-18 19:00:13 +01:00
interpolated_camera.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
interpolated_camera.h Clang format all files. 2022-03-18 19:00:13 +01:00
light.cpp Cleaned up (hopefully all remaining) light baking things. 2022-03-15 21:07:14 +01:00
light.h Clang format all files. 2022-03-18 19:00:13 +01:00
listener.cpp Clang format all files. 2022-03-18 19:00:13 +01:00
listener.h Clang format all files. 2022-03-18 19:00:13 +01:00
mesh_instance.cpp Backported: Bind mesh merging functionality in MeshInstance. The portal system introduced basic mesh merging functionality, this has wide ranging uses outside of the portal system. 2022-03-20 20:50:58 +01:00
mesh_instance.h Backported: Bind mesh merging functionality in MeshInstance. The portal system introduced basic mesh merging functionality, this has wide ranging uses outside of the portal system. 2022-03-20 20:50:58 +01:00
multimesh_instance.cpp Moved more includes to cpp files. 2022-03-16 20:53:38 +01:00
multimesh_instance.h Clang format all files. 2022-03-18 19:00:13 +01:00
navigation_agent.cpp Clang format all files. 2022-03-18 19:00:13 +01:00
navigation_agent.h Clang format all files. 2022-03-18 19:00:13 +01:00
navigation_mesh_instance.cpp Clang format all files. 2022-03-18 19:00:13 +01:00
navigation_mesh_instance.h Clang format all files. 2022-03-18 19:00:13 +01:00
navigation_obstacle.cpp Clang format all files. 2022-03-18 19:00:13 +01:00
navigation_obstacle.h Clang format all files. 2022-03-18 19:00:13 +01:00
navigation.cpp Clang format all files. 2022-03-18 19:00:13 +01:00
navigation.h Clang format all files. 2022-03-18 19:00:13 +01:00
occluder.cpp Clang format all files. 2022-03-18 19:00:13 +01:00
occluder.h Clang format all files. 2022-03-18 19:00:13 +01:00
path.cpp Clang format all files. 2022-03-18 19:00:13 +01:00
path.h Clang format all files. 2022-03-18 19:00:13 +01:00
physics_body.cpp Clang format all files. 2022-03-18 19:00:13 +01:00
physics_body.h Clang format all files. 2022-03-18 19:00:13 +01:00
physics_joint.cpp Clang format all files. 2022-03-18 19:00:13 +01:00
physics_joint.h Clang format all files. 2022-03-18 19:00:13 +01:00
portal.cpp Clang format all files. 2022-03-18 19:00:13 +01:00
portal.h Clang format all files. 2022-03-18 19:00:13 +01:00
position_3d.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
position_3d.h Clang format all files. 2022-03-18 19:00:13 +01:00
proximity_group.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
proximity_group.h Clang format all files. 2022-03-18 19:00:13 +01:00
ray_cast.cpp Clang format all files. 2022-03-18 19:00:13 +01:00
ray_cast.h Clang format all files. 2022-03-18 19:00:13 +01:00
reflection_probe.cpp Moved more includes to cpp files. 2022-03-17 09:07:18 +01:00
reflection_probe.h Clang format all files. 2022-03-18 19:00:13 +01:00
remote_transform.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
remote_transform.h Clang format all files. 2022-03-18 19:00:13 +01:00
room_group.cpp Clang format all files. 2022-03-18 19:00:13 +01:00
room_group.h Clang format all files. 2022-03-18 19:00:13 +01:00
room_manager.cpp Backported: Bind mesh merging functionality in MeshInstance. The portal system introduced basic mesh merging functionality, this has wide ranging uses outside of the portal system. 2022-03-20 20:50:58 +01:00
room_manager.h Clang format all files. 2022-03-18 19:00:13 +01:00
room.cpp Clang format all files. 2022-03-18 19:00:13 +01:00
room.h Clang format all files. 2022-03-18 19:00:13 +01:00
SCsub Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
skeleton.cpp Clang format all files. 2022-03-18 19:00:13 +01:00
skeleton.h Clang format all files. 2022-03-18 19:00:13 +01:00
soft_body.cpp Clang format all files. 2022-03-18 19:00:13 +01:00
soft_body.h Clang format all files. 2022-03-18 19:00:13 +01:00
spatial_velocity_tracker.cpp Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
spatial_velocity_tracker.h Clang format all files. 2022-03-18 19:00:13 +01:00
spatial.cpp Clang format all files. 2022-03-18 19:00:13 +01:00
spatial.h Clang format all files. 2022-03-18 19:00:13 +01:00
spring_arm.cpp Clang format all files. 2022-03-18 19:00:13 +01:00
spring_arm.h Clang format all files. 2022-03-18 19:00:13 +01:00
sprite_3d.cpp Clang format all files. 2022-03-18 19:00:13 +01:00
sprite_3d.h Clang format all files. 2022-03-18 19:00:13 +01:00
vehicle_body.cpp Moved more includes to cpp files. 2022-03-17 19:35:23 +01:00
vehicle_body.h Clang format all files. 2022-03-18 19:00:13 +01:00
visibility_notifier.cpp Clang format all files. 2022-03-18 19:00:13 +01:00
visibility_notifier.h Clang format all files. 2022-03-18 19:00:13 +01:00
visual_instance.cpp Clang format all files. 2022-03-18 19:00:13 +01:00
visual_instance.h Clang format all files. 2022-03-18 19:00:13 +01:00
world_environment.cpp Clang format all files. 2022-03-18 19:00:13 +01:00
world_environment.h Clang format all files. 2022-03-18 19:00:13 +01:00