pandemonium_engine/modules/cscript
2023-01-15 11:46:13 +01:00
..
doc_classes Re-extracted class docs. 2023-01-14 13:38:58 +01:00
editor Ported Fix variables highlighting as types - dzil123 for CScript. 2022-10-08 15:58:44 +02:00
icons
config.py
cscript_compiler.cpp
cscript_compiler.h Moved container related classes in core under a new containers directory. 2022-08-17 12:53:49 +02:00
cscript_editor.cpp Ported "Fix Script editor completion doesn't suggest members of a script for type hints" 2022-12-22 16:45:10 +01:00
cscript_function.cpp
cscript_function.h Moved around more classes in core. 2022-08-17 16:01:01 +02:00
cscript_functions.cpp Moved a few more core classes. 2022-08-17 17:43:49 +02:00
cscript_functions.h Moved Variant related classes under a variant folder in core. 2022-08-17 13:17:12 +02:00
cscript_parser.cpp Ported "Fix Script editor completion doesn't suggest members of a script for type hints" 2022-12-22 16:45:10 +01:00
cscript_parser.h Moved Object related classes under core/object. 2022-08-17 13:45:14 +02:00
cscript_tokenizer.cpp Moved String and related classes under a string folder in core. 2022-08-17 14:19:55 +02:00
cscript_tokenizer.h Moved around more classes in core. 2022-08-17 16:01:01 +02:00
cscript.cpp Now the return value discarded warning is disabled by default in gdscript and cscript. 2022-08-23 13:09:56 +02:00
cscript.h Removed additional direct script rpc mode query when sending rpcs, in order to simplify that codepath as much as possible. Also removed the remote, remotesync etc. keywords from gdscript, as now they won't work anymore. Node's rpc_config() method should be used instead of marking methods with keywords in scripts. 2022-08-19 01:19:33 +02:00
register_types.cpp Added module initialization levels (similar idea to what's in godot4, although I added more). 2023-01-15 11:46:13 +01:00
register_types.h Added module initialization levels (similar idea to what's in godot4, although I added more). 2023-01-15 11:46:13 +01:00
SCsub