pandemonium_engine/modules/tile_map
2023-12-10 14:23:24 +01:00
..
doc_classes Re-extracted class docs. 2023-10-12 01:59:32 +02:00
geometry_parser Moved the navigation relatred resources into subfolders. 2023-12-10 14:23:24 +01:00
.gitignore Also renamed the rtile_map module itself to tile_map. 2022-10-09 11:50:46 +02:00
config.py Added doc classes to the tile_map module. 2022-10-09 12:16:11 +02:00
LICENSE Also renamed the rtile_map module itself to tile_map. 2022-10-09 11:50:46 +02:00
register_types.cpp Moved TileMap's Geometry Parser to TileMap's module. 2023-06-07 15:44:25 +02:00
register_types.h Added include guards to all module register_types.h-s. 2023-01-15 13:27:08 +01:00
SCsub Moved TileMap's Geometry Parser to TileMap's module. 2023-06-07 15:44:25 +02:00
tile_map_editor_plugin.cpp Backported the editor constrol changes for the new shortcut system from godot4. 2023-09-07 13:41:05 +02:00
tile_map_editor_plugin.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
tile_map.cpp Fix compile errors. 2023-10-02 17:11:37 +02:00
tile_map.h TileMaps now support navigation map overrides. 2023-09-05 10:46:22 +02:00
tile_set_editor_plugin.cpp Moved the navigation relatred resources into subfolders. 2023-12-10 14:23:24 +01:00
tile_set_editor_plugin.h Moved 2d shapes under a new shapes_2d folder. 2023-12-10 13:55:20 +01:00
tile_set.cpp Ported from godot4: Fix Navigation API abbreviations inconsistency 2023-09-04 17:09:39 +02:00
tile_set.h Moved the navigation relatred resources into subfolders. 2023-12-10 14:23:24 +01:00