.. |
2d
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Same change to classes under scene.
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2022-03-17 22:57:56 +01:00 |
3d
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Same change to classes under scene.
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2022-03-17 22:57:56 +01:00 |
animation
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Same change to classes under scene.
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2022-03-17 22:57:56 +01:00 |
audio
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Same change to classes under scene.
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2022-03-17 22:57:56 +01:00 |
debugger
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Same change to classes under scene.
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2022-03-17 22:57:56 +01:00 |
gui
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Same change to classes under scene.
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2022-03-17 22:57:56 +01:00 |
main
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Same change to classes under scene.
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2022-03-17 22:57:56 +01:00 |
resources
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Same change to classes under scene.
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2022-03-17 22:57:56 +01:00 |
property_utils.cpp
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
property_utils.h
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Same change to classes under scene.
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2022-03-17 22:57:56 +01:00 |
register_scene_types.cpp
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Moved more includes to cpp files.
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2022-03-17 11:28:57 +01:00 |
register_scene_types.h
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Same change to classes under scene.
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2022-03-17 22:57:56 +01:00 |
scene_string_names.cpp
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Cleaned up (hopefully all remaining) light baking things.
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2022-03-15 21:07:14 +01:00 |
scene_string_names.h
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Same change to classes under scene.
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2022-03-17 22:57:56 +01:00 |
SCsub
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |