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Relintai
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pandemonium_engine
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30376f7079
pandemonium_engine
/
scene
/
2d
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Haoyu Qiu
30376f7079
Fix TouchScreenButton not redrawn when texture changes
...
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
2023-10-02 16:23:16 +02:00
..
animated_sprite.cpp
animated_sprite.h
area_2d.cpp
area_2d.h
audio_stream_player_2d.cpp
Fix Editor hanging if audiostream's pitch_scale is NaN
2023-03-12 14:14:29 +01:00
audio_stream_player_2d.h
back_buffer_copy.cpp
Notify child controls when BackBufferCopy's rect changed
2023-08-30 10:48:20 +02:00
back_buffer_copy.h
camera_2d.cpp
camera_2d.h
canvas_item.cpp
canvas_item.h
canvas_modulate.cpp
canvas_modulate.h
collision_object_2d.cpp
collision_object_2d.h
collision_polygon_2d.cpp
collision_polygon_2d.h
collision_shape_2d.cpp
collision_shape_2d.h
cpu_particles_2d.cpp
cpu_particles_2d.h
joints_2d.cpp
joints_2d.h
light_2d.cpp
light_2d.h
light_occluder_2d.cpp
light_occluder_2d.h
Ported: 2D Fixed Timestep Interpolation
2023-08-27 18:48:25 +02:00
line_2d.cpp
line_2d.h
line_builder.cpp
line_builder.h
listener_2d.cpp
listener_2d.h
mesh_instance_2d.cpp
mesh_instance_2d.h
multimesh_instance_2d.cpp
multimesh_instance_2d.h
navigation_2d.cpp
Renamed NavigationRegion2D back to NavigationPolygonInstance, as I think it fits the engine better.
2023-06-05 18:09:53 +02:00
navigation_2d.h
navigation_agent_2d.cpp
navigation_agent_2d.h
navigation_geometry_parser_2d.cpp
navigation_geometry_parser_2d.h
Started porting pull request from godot 4: Rework NavigationMeshGenerator
2023-06-03 18:22:12 +02:00
navigation_link_2d.cpp
navigation_link_2d.h
navigation_obstacle_2d.cpp
navigation_obstacle_2d.h
navigation_polygon_instance.cpp
navigation_polygon_instance.h
node_2d.cpp
node_2d.h
parallax_background.cpp
Ported: Add Vector2/3 linking to more properties
2022-12-22 18:52:47 +01:00
parallax_background.h
Clang format all files.
2022-03-18 19:00:13 +01:00
parallax_layer.cpp
parallax_layer.h
path_2d.cpp
path_2d.h
physics_body_2d.cpp
physics_body_2d.h
Renamed Set to RBSet.
2023-01-15 19:42:08 +01:00
polygon_2d.cpp
polygon_2d.h
position_2d.cpp
position_2d.h
ray_cast_2d.cpp
ray_cast_2d.h
remote_transform_2d.cpp
remote_transform_2d.h
SCsub
shape_cast_2d.cpp
shape_cast_2d.h
sprite.cpp
sprite.h
touch_screen_button.cpp
touch_screen_button.h
visibility_notifier_2d.cpp
visibility_notifier_2d.h
y_sort.cpp
y_sort.h