pandemonium_engine/doc/classes
Relintai 22ce231a4e Backported from Godot 4: New and improved IK system for Skeleton3D
This PR and commit adds a new IK system for 3D with the Skeleton3D node
that adds several new IK solvers, as well as additional changes and functionality
for making bone manipulation in Godot easier.
This work was sponsored by GSoC 2020 and TwistedTwigleg
Full list of changes:
* Adds a SkeletonModification3D resource
  * This resource is the base where all IK code is written and executed
* Adds a SkeletonModificationStack3D resource
  * This node oversees the execution of the modifications and acts as a bridge of sorts for the modifications to the Skeleton3D node
* Adds SkeletonModification3D resources for LookAt, CCDIK, FABRIK, Jiggle, and TwoBoneIK
  * Each modification is in it's own file
* Several changes to Skeletons, listed below:
  * Added local_pose_override, which acts just like global_pose_override but keeps bone-child relationships intract
    * So if you move a bone using local_pose_override, all of the bones that are children will also be moved. This is different than global_pose_override, which only affects the individual bone
  * Internally bones keep track of their children. This removes the need of a processing list, makes it possible to update just a few select bones at a time, and makes it easier to traverse down the bone chain
  * Additional functions added for converting from world transform to global poses, global poses to local poses, and all the same changes but backwards (local to global, global to world). This makes it much easier to work with bone transforms without needing to think too much about how to convert them.
  * New signal added, bone_pose_changed, that can be used to tell if a specific bone changed its transform. Needed for BoneAttachment3D
  * Added functions for getting the forward position of a bone
* BoneAttachment3D node refactored heavily
  * BoneAttachment3D node is now completely standalone in its functionality.
    * This makes the code easier and less interconnected, as well as allowing them to function properly without being direct children of Skeleton3D nodes
  * BoneAttachment3D now can be set either using the index or the bone name.
  * BoneAttachment3D nodes can now set the bone transform instead of just following it. This is disabled by default for compatibility
  * BoneAttachment3D now shows a warning when not configured correctly
* Added rotate_to_align function in Basis
* Added class reference documentation for all changes
- TwistedTwigleg
5ffed49907
Note: It still needs some work.
2022-08-10 01:01:38 +02:00
..
@GlobalScope.xml Reused the old unused PROPERTY_HINT_SPRITE_FRAMES as PROPERTY_HINT_BUTTON. It allows you to add buttons to the inspectors. 2022-07-31 00:01:58 +02:00
AABB.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AcceptDialog.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AESContext.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AnimatedSprite3D.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
AnimatedSprite.xml Ported: Improve AnimatedSprite2D description in the class reference - Megamega53 2022-07-27 18:47:43 +02:00
AnimatedTexture.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Animation.xml Removed Transform type track from the Animation. This leaves a few things, like the skeleton editor broken, it will be fixed soon. 2022-08-09 17:40:42 +02:00
AnimationNode.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
AnimationNodeAdd2.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AnimationNodeAdd3.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AnimationNodeAnimation.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
AnimationNodeBlend2.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AnimationNodeBlend3.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AnimationNodeBlendSpace1D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AnimationNodeBlendSpace2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AnimationNodeBlendTree.xml Mention default output node name for AnimationNodeBlendTree 2022-07-25 17:41:54 +02:00
AnimationNodeOneShot.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AnimationNodeOutput.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AnimationNodeStateMachine.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
AnimationNodeStateMachinePlayback.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
AnimationNodeStateMachineTransition.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
AnimationNodeTimeScale.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AnimationNodeTimeSeek.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AnimationNodeTransition.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AnimationPlayer.xml Clarify seek() in relation to animation_finished 2022-07-27 19:18:10 +02:00
AnimationRootNode.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AnimationTrackEditPlugin.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AnimationTree.xml Removed Transform type track from the Animation. This leaves a few things, like the skeleton editor broken, it will be fixed soon. 2022-08-09 17:40:42 +02:00
AnimationTreePlayer.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
Area2D.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
Area.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
Array.xml Ported: Add search methods for pool arrays 2022-07-27 15:44:10 +02:00
ArrayMesh.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
AspectRatioContainer.xml Link to Container tutorial 2022-07-27 14:28:54 +02:00
AStar2D.xml Updating AStar2D documentation to mention the new bidirectional paramter 2022-07-29 09:14:07 +02:00
AStar.xml Allow AStar/AStar2D zero point weight 2022-07-27 15:01:51 +02:00
AtlasTexture.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioBusLayout.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffect.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectAmplify.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectBandLimitFilter.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectBandPassFilter.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectCapture.xml added info on microphone sample format 2022-07-28 15:08:16 +02:00
AudioEffectChorus.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectCompressor.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
AudioEffectDelay.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectDistortion.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectEQ6.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectEQ10.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectEQ21.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectEQ.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectFilter.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectHighPassFilter.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectHighShelfFilter.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectInstance.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectLimiter.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectLowPassFilter.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectLowShelfFilter.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectNotchFilter.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectPanner.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectPhaser.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectPitchShift.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectRecord.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectReverb.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectSpectrumAnalyzer.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectSpectrumAnalyzerInstance.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioEffectStereoEnhance.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioServer.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
AudioStream.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioStreamGenerator.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioStreamGeneratorPlayback.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioStreamMicrophone.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioStreamPlayback.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioStreamPlaybackResampled.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioStreamPlayer2D.xml Ported: AudioStreamPlayer: Clarify that no validation is made on 'bus' name - akien-mga 2022-07-29 21:23:58 +02:00
AudioStreamPlayer3D.xml Ported: AudioStreamPlayer: Clarify that no validation is made on 'bus' name - akien-mga 2022-07-29 21:23:58 +02:00
AudioStreamPlayer.xml Ported: AudioStreamPlayer: Clarify that no validation is made on 'bus' name - akien-mga 2022-07-29 21:23:58 +02:00
AudioStreamRandomPitch.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
AudioStreamSample.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
BackBufferCopy.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
BaseButton.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Basis.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
BitMap.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
BitmapFont.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Bone2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
BoneAttachment.xml Backported from Godot 4: New and improved IK system for Skeleton3D 2022-08-10 01:01:38 +02:00
bool.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
BoxContainer.xml Link to Container tutorial 2022-07-27 14:28:54 +02:00
BoxShape.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Button.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ButtonGroup.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
CallbackTweener.xml Ported: Backport the new Tween system as SceneTreeTween - timothyqiu, KoBeWi 2022-07-27 13:37:17 +02:00
Camera2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Camera.xml doc: Fixup reference to Camera 2022-07-29 22:39:58 +02:00
CanvasItem.xml draw_circle() draws a filled circle 2022-07-28 13:47:47 +02:00
CanvasItemMaterial.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
CanvasLayer.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
CanvasModulate.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
CapsuleMesh.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
CapsuleShape2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
CapsuleShape.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
CenterContainer.xml Link to Container tutorial 2022-07-27 14:28:54 +02:00
CharFXTransform.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
CheckBox.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
CheckButton.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
CircleShape2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ClassDB.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
ClippedCamera.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
CollisionObject2D.xml Add a note about collisions in different canvases. 2022-07-26 12:43:04 +02:00
CollisionObject.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
CollisionPolygon2D.xml Ported: Mention that Area2D doesn't support one_way_collision - KoBeWi 2022-07-27 18:32:54 +02:00
CollisionPolygon.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
CollisionShape2D.xml Ported: Mention that Area2D doesn't support one_way_collision - KoBeWi 2022-07-27 18:32:54 +02:00
CollisionShape.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Color.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ColorPicker.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ColorPickerButton.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ColorRect.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ConcavePolygonShape2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ConcavePolygonShape.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ConeTwistJoint.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ConfigFile.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ConfirmationDialog.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Container.xml Link to Container tutorial 2022-07-27 14:28:54 +02:00
Control.xml Swap the meaning of CURSOR_WAIT and CURSOR_BUSY 2022-07-27 18:18:12 +02:00
ConvexPolygonShape2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ConvexPolygonShape.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
CPUParticles2D.xml Re-extracted the class docs. 2022-03-16 02:51:50 +01:00
CPUParticles.xml Re-extracted the class docs. 2022-03-16 02:51:50 +01:00
Crypto.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
CryptoKey.xml HTML5: Enable mbedTLS module for Crypto object 2022-07-28 11:13:39 +02:00
CubeMap.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
CubeMesh.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
CullInstance.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Curve2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Curve3D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Curve.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
CurveTexture.xml Improve CurveTexture documentation 2022-07-28 19:21:30 +02:00
CylinderMesh.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
CylinderShape.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
DampedSpringJoint2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Dictionary.xml Add Dictionary.merge() 2022-07-28 14:59:15 +02:00
DirectionalLight.xml Ported: Only show relevant properties in the DirectionalLight inspector 2022-07-29 17:24:47 +02:00
Directory.xml Expose move_to_trash() 2022-07-27 09:04:19 +02:00
DTLSServer.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
DynamicFont.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
DynamicFontData.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
EditorExportPlugin.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
EditorFileDialog.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
EditorFileSystem.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
EditorFileSystemDirectory.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
EditorImportPlugin.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
EditorInspector.xml Ported: Improves EditorInspector documentation - timothyqiu 2022-07-26 12:40:35 +02:00
EditorInspectorPlugin.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
EditorInterface.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
EditorPlugin.xml Improve EditorPlugin state documentation 2022-07-28 14:58:58 +02:00
EditorProperty.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
EditorResourceConversionPlugin.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
EditorResourcePicker.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
EditorResourcePreview.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
EditorResourcePreviewGenerator.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
EditorSceneImporter.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
EditorScenePostImport.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
EditorScript.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
EditorScriptPicker.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
EditorSelection.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
EditorSettings.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
EditorSpatialGizmo.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
EditorSpatialGizmoPlugin.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
EditorSpinSlider.xml Expose EditorSpinSlider.hide_slider 2022-07-27 19:11:34 +02:00
EncodedObjectAsID.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Engine.xml Ported: doc: Fix a couple broken links to a moved page - akien-mga 2022-07-27 13:41:36 +02:00
Environment.xml Ported: Expose VisualServer.viewport_set_use_32_bpc_depth() to the scripting API. 2022-07-29 23:03:48 +02:00
Expression.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ExternalTexture.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
File.xml File: Re-add support to skip CR (\r) in File::get_as_text 2022-08-02 17:58:32 +02:00
FileDialog.xml Tweak the disabled files text color in FileDialog for readability 2022-07-27 23:12:42 +02:00
FileSystemDock.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
float.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
FlowContainer.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Font.xml Ported: Backport TextMesh and expose dynamic font vector outlines - bruvzg 2022-07-28 00:01:20 +02:00
FuncRef.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
Generic6DOFJoint.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Geometry.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
GeometryInstance.xml Re-extracted the class docs. 2022-03-16 02:51:50 +01:00
Gradient.xml Add interpolation modes to Gradient - Linear, Constant, and Cubic interpolation modes - Partial backport of #53321 2022-07-27 18:12:14 +02:00
GradientTexture2D.xml Improve CurveTexture documentation 2022-07-28 19:21:30 +02:00
GradientTexture.xml Improve CurveTexture documentation 2022-07-28 19:21:30 +02:00
GraphEdit.xml Ported: Add node list param to GraphEdit::delete_nodes_request signal - Chaosus 2022-07-27 20:01:38 +02:00
GraphNode.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
GridContainer.xml Link to Container tutorial 2022-07-27 14:28:54 +02:00
GrooveJoint2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
HashingContext.xml HTML5: Enable mbedTLS module for Crypto object 2022-07-28 11:13:39 +02:00
HBoxContainer.xml Link to Container tutorial 2022-07-27 14:28:54 +02:00
HeightMapShape.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
HFlowContainer.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
HingeJoint.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
HMACContext.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
HScrollBar.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
HSeparator.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
HSlider.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
HSplitContainer.xml Link to Container tutorial 2022-07-27 14:28:54 +02:00
HTTPClient.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
HTTPRequest.xml Ported: Improve documentation for HTTPRequest's timeout property - Calinou 2022-07-29 21:30:22 +02:00
Image.xml Fix Image.blit_rect/blend_rect() for negative p_dest point 2022-07-27 09:03:55 +02:00
ImageTexture.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ImmediateGeometry.xml Re-extracted the class docs. 2022-03-16 02:51:50 +01:00
Input.xml Ported: [3.x] HTML5: Add support for Input.vibrate_handheld() - pattlebass 2022-07-30 00:29:14 +02:00
InputEvent.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
InputEventAction.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
InputEventGesture.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
InputEventJoypadButton.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
InputEventJoypadMotion.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
InputEventKey.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
InputEventMagnifyGesture.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
InputEventMIDI.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
InputEventMouse.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
InputEventMouseButton.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
InputEventMouseMotion.xml Ported: Input: Re-enable input accumulation disabled by error in 3.4 2022-07-29 20:50:00 +02:00
InputEventPanGesture.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
InputEventScreenDrag.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
InputEventScreenTouch.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
InputEventWithModifiers.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
InputMap.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
InstancePlaceholder.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
int.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
InterpolatedCamera.xml Ported: Add process_mode property to InterpolatedCamera - saneery 2022-07-29 17:19:58 +02:00
IntervalTweener.xml Ported: Backport the new Tween system as SceneTreeTween - timothyqiu, KoBeWi 2022-07-27 13:37:17 +02:00
IP.xml Increase the maximum number of concurrent DNS queries from 32 to 256 2022-07-25 17:36:02 +02:00
ItemList.xml Document incremental search support in ItemList, PopupMenu and Tree 2022-07-29 11:02:14 +02:00
JavaClass.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
JavaClassWrapper.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
JavaScript.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
JavaScriptObject.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
JNISingleton.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Joint2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Joint.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
JSON.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
JSONParseResult.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
KinematicBody2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
KinematicBody.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
KinematicCollision2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
KinematicCollision.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Label3D.xml Ported: Backport Label3D node implementation and Sprite*3D material render priority. - bruvzg 2022-07-27 23:40:35 +02:00
Label.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
LargeTexture.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Light2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Light.xml Re-extracted the class docs. 2022-03-16 02:51:50 +01:00
LightOccluder2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Line2D.xml Document workarounds for 2D line and polygon antialiasing 2022-07-27 13:41:51 +02:00
LineEdit.xml Ported: 2022-07-25 19:46:09 +02:00
LineShape2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
LinkButton.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Listener2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Listener.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
MainLoop.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
MarginContainer.xml Link to Container tutorial 2022-07-27 14:28:54 +02:00
Marshalls.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Material.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
MenuButton.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Mesh.xml Re-extracted the class docs. 2022-03-16 02:51:50 +01:00
MeshDataInstance2D.xml Re-extracted the class docs. 2022-03-16 02:51:50 +01:00
MeshDataTool.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
MeshInstance2D.xml Update name of Convert to MeshInstance2D button in MeshInstance2D doc 2022-07-28 19:21:44 +02:00
MeshInstance.xml Ported: Clarify that MeshInstance surface methods only apply to override materials - salamandars 2022-07-29 12:01:48 +02:00
MeshTexture.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
MethodTweener.xml Ported: Backport the new Tween system as SceneTreeTween - timothyqiu, KoBeWi 2022-07-27 13:37:17 +02:00
MultiMesh.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
MultiMeshInstance2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
MultiMeshInstance.xml Re-extracted the class docs. 2022-03-16 02:51:50 +01:00
MultiplayerAPI.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Mutex.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Navigation2D.xml Ported: [3.5] Update NavigationServer backport 2022-07-28 22:34:28 +02:00
Navigation2DServer.xml Ported: Add NavigationServer map_force_update() function 2022-07-29 17:56:48 +02:00
Navigation.xml Ported: [3.5] Update NavigationServer backport 2022-07-28 22:34:28 +02:00
NavigationAgent2D.xml Ported: Clarify NavigationAgent radius property 2022-07-29 18:13:29 +02:00
NavigationAgent.xml Ported: Clarify NavigationAgent radius property 2022-07-29 18:13:29 +02:00
NavigationMesh.xml Ported: [3.5] Update NavigationServer backport 2022-07-28 22:34:28 +02:00
NavigationMeshGenerator.xml Document limits of using meshes to obstruct navigation mesh baking 2022-07-29 12:18:39 +02:00
NavigationMeshInstance.xml Revert 739b0c0c3f . 2022-07-28 22:32:19 +02:00
NavigationObstacle2D.xml Note that NavigationObstacles should only be used if necessary and for moving objects only 2022-07-28 14:43:03 +02:00
NavigationObstacle.xml Note that NavigationObstacles should only be used if necessary and for moving objects only 2022-07-28 14:43:03 +02:00
NavigationPolygon.xml Expose get_mesh() for NavigationPolygon Resources 2022-07-28 14:43:47 +02:00
NavigationPolygonInstance.xml Ported: [3.5] Update NavigationServer backport 2022-07-28 22:34:28 +02:00
NavigationServer.xml Ported: Add NavigationServer map_force_update() function 2022-07-29 17:56:48 +02:00
NetworkedMultiplayerCustom.xml Ported: Add error messages and docs to explain restrictions when calling NetworkedMultiplayerCustom.initialize() 2022-07-30 00:49:12 +02:00
NetworkedMultiplayerPeer.xml Re-extracted the class docs. 2022-03-16 02:51:50 +01:00
NinePatchRect.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Node2D.xml Document limitations of negative scales in 2D and 3D 2022-07-29 09:10:25 +02:00
Node.xml Node: Rename child_exited_tree to child_exiting_tree 2022-07-29 11:03:04 +02:00
NodePath.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Object.xml Add optional 'default' argument to get_meta() 2022-07-26 11:50:20 +02:00
Occluder.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
OccluderPolygon2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
OccluderShape.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
OccluderShapePolygon.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
OccluderShapeSphere.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
OmniLight.xml Ported: Document support limitations for OmniLight cubemap shadows in GLES2 - Calinou 2022-07-29 22:11:41 +02:00
OptionButton.xml Ported: Make various improvements to OptionButton 2022-07-27 19:26:59 +02:00
OS.xml Improve description of move_to_trash() 2022-07-28 19:22:38 +02:00
PackedDataContainer.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PackedDataContainerRef.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PackedScene.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PacketPeer.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PacketPeerDTLS.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PacketPeerStream.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PacketPeerUDP.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Panel.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PanelContainer.xml Link to Container tutorial 2022-07-27 14:28:54 +02:00
PanoramaSky.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ParallaxBackground.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ParallaxLayer.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ParticlesMaterial.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Path2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Path.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PathFollow2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PathFollow.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PCKPacker.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Performance.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PHashTranslation.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PhysicalBone.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Physics2DDirectBodyState.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Physics2DDirectSpaceState.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Physics2DServer.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
Physics2DShapeQueryParameters.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Physics2DTestMotionResult.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PhysicsBody2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PhysicsBody.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PhysicsDirectBodyState.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PhysicsDirectSpaceState.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PhysicsMaterial.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PhysicsServer.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
PhysicsShapeQueryParameters.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PhysicsTestMotionResult.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PinJoint2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PinJoint.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Plane.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PlaneMesh.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PlaneShape.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PointMesh.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Polygon2D.xml Document workarounds for 2D line and polygon antialiasing 2022-07-27 13:41:51 +02:00
PolygonPathFinder.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PoolByteArray.xml Ported sort() for poolVectors from 7b8b91f505 . 2022-07-29 21:18:44 +02:00
PoolColorArray.xml Ported sort() for poolVectors from 7b8b91f505 . 2022-07-29 21:18:44 +02:00
PoolIntArray.xml Ported sort() for poolVectors from 7b8b91f505 . 2022-07-29 21:18:44 +02:00
PoolRealArray.xml Ported sort() for poolVectors from 7b8b91f505 . 2022-07-29 21:18:44 +02:00
PoolStringArray.xml Ported sort() for poolVectors from 7b8b91f505 . 2022-07-29 21:18:44 +02:00
PoolVector2Array.xml Ported sort() for poolVectors from 7b8b91f505 . 2022-07-29 21:18:44 +02:00
PoolVector2iArray.xml Ported sort() for poolVectors from 7b8b91f505 . 2022-07-29 21:18:44 +02:00
PoolVector3Array.xml Ported sort() for poolVectors from 7b8b91f505 . 2022-07-29 21:18:44 +02:00
PoolVector3iArray.xml Ported sort() for poolVectors from 7b8b91f505 . 2022-07-29 21:18:44 +02:00
Popup.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PopupDialog.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PopupMenu.xml Document incremental search support in ItemList, PopupMenu and Tree 2022-07-29 11:02:14 +02:00
PopupPanel.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Portal.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Position2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Position3D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PrimitiveMesh.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
PrismMesh.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ProceduralSky.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ProgressBar.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ProjectSettings.xml Clamp Viewport shadow atlas sizes to improve usability 2022-07-29 17:38:06 +02:00
Prop2DDataMeshData.xml Re-extracted the class docs. 2022-03-16 02:51:50 +01:00
Prop2DDataSprite.xml Re-extracted the class docs. 2022-03-16 02:51:50 +01:00
PropertyTweener.xml Ported: Backport the new Tween system as SceneTreeTween - timothyqiu, KoBeWi 2022-07-27 13:37:17 +02:00
ProximityGroup.xml Remove extra codeblock tag from ProximityGroup classref 2022-07-28 19:04:45 +02:00
ProxyTexture.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
QuadMesh.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Quat.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
RandomNumberGenerator.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Range.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
RayCast2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
RayCast.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
RayShape2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
RayShape.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Rect2.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
Rect2i.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
RectangleShape2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Reference.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ReferenceRect.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ReflectionProbe.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
RemoteTransform2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
RemoteTransform.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Resource.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ResourceFormatLoader.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
ResourceFormatSaver.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ResourceImporter.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ResourceInteractiveLoader.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ResourceLoader.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ResourcePreloader.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
ResourceSaver.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
RichTextEffect.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
RichTextLabel.xml Ported: Add readable export errors. Add RTL image vertical alignment support. - bruvzg 2022-07-28 18:40:46 +02:00
RID.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
RigidBody2D.xml Ported: Fix rigid body damp description (3.x) - skyace65 2022-07-28 11:48:56 +02:00
RigidBody.xml Ported: Fix rigid body damp description (3.x) - skyace65 2022-07-28 11:48:56 +02:00
Room.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
RoomGroup.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
RoomManager.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
RootMotionView.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
RTileMap.xml Re-extracted the class docs. 2022-03-16 02:51:50 +01:00
RTileSet.xml Re-extracted the class docs. 2022-03-16 02:51:50 +01:00
SceneState.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
SceneTree.xml ported: Make auto_accept_quit and quit_on_go_back properties. - timothyqiu 2022-07-27 18:26:15 +02:00
SceneTreeTimer.xml Ported: Fix description about SceneTreeTimer auto free - timothyqiu 2022-07-28 18:56:04 +02:00
SceneTreeTween.xml Ported: Backport the new Tween system as SceneTreeTween - timothyqiu, KoBeWi 2022-07-27 13:37:17 +02:00
Script.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
ScriptCreateDialog.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ScriptEditor.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ScrollBar.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ScrollContainer.xml Link to Container tutorial 2022-07-27 14:28:54 +02:00
SegmentShape2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Semaphore.xml Bind Semaphore.try_wait() 2022-07-26 15:55:06 +02:00
Separator.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Shader.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
ShaderMaterial.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
Shape2D.xml Document Shape2D's collide_and_get_contacts() and collide_with_motion_and_get_contacts() 2022-07-27 18:48:21 +02:00
Shape.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ShortCut.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Skeleton2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Skeleton.xml Backported from Godot 4: New and improved IK system for Skeleton3D 2022-08-10 01:01:38 +02:00
SkeletonIK.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
SkeletonModification3D.xml Backported from Godot 4: New and improved IK system for Skeleton3D 2022-08-10 01:01:38 +02:00
SkeletonModification3DCCDIK.xml Backported from Godot 4: New and improved IK system for Skeleton3D 2022-08-10 01:01:38 +02:00
SkeletonModification3DFABRIK.xml Backported from Godot 4: New and improved IK system for Skeleton3D 2022-08-10 01:01:38 +02:00
SkeletonModification3DJiggle.xml Backported from Godot 4: New and improved IK system for Skeleton3D 2022-08-10 01:01:38 +02:00
SkeletonModification3DLookAt.xml Backported from Godot 4: New and improved IK system for Skeleton3D 2022-08-10 01:01:38 +02:00
SkeletonModification3DStackHolder.xml Backported from Godot 4: New and improved IK system for Skeleton3D 2022-08-10 01:01:38 +02:00
SkeletonModification3DTwoBoneIK.xml Backported from Godot 4: New and improved IK system for Skeleton3D 2022-08-10 01:01:38 +02:00
SkeletonModificationStack2D.xml Backported from Godot 4: New and improved IK system for Skeleton3D 2022-08-10 01:01:38 +02:00
SkeletonModificationStack3D.xml Backported from Godot 4: New and improved IK system for Skeleton3D 2022-08-10 01:01:38 +02:00
Skin.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
SkinReference.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Sky.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Slider.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
SliderJoint.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
SoftBody.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
Spatial.xml Ported: Add global_translation and global_rotation to Spatial - foxydevloper 2022-07-29 21:02:00 +02:00
SpatialGizmo.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
SpatialMaterial.xml Ported: Backport Label3D node implementation and Sprite*3D material render priority. - bruvzg 2022-07-27 23:40:35 +02:00
SpatialVelocityTracker.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
SphereMesh.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
SphereShape.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
SpinBox.xml Mention how to add dragging for SpinBox's LineEdit 2022-07-26 12:34:03 +02:00
SplitContainer.xml Link to Container tutorial 2022-07-27 14:28:54 +02:00
SpotLight.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
SpringArm.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Sprite3D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Sprite.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
SpriteBase3D.xml Ported: Backport Label3D node implementation and Sprite*3D material render priority. - bruvzg 2022-07-27 23:40:35 +02:00
SpriteFrames.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
StaticBody2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
StaticBody.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
StreamPeer.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
StreamPeerBuffer.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
StreamPeerSSL.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
StreamPeerTCP.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
StreamTexture.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
String.xml Improve String.format() documentation 2022-07-29 16:37:07 +02:00
StringName.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
StyleBox.xml StyleBox: Document correct methods to draw with a RID 2022-07-29 19:58:55 +02:00
StyleBoxEmpty.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
StyleBoxFlat.xml Add a Skew property to StyleBoxFlat 2022-07-27 13:07:30 +02:00
StyleBoxLine.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
StyleBoxTexture.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
SurfaceTool.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
TabContainer.xml Link to Container tutorial 2022-07-27 14:28:54 +02:00
Tabs.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
TCP_Server.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
TextEdit.xml Ported: Add an option to drag'n'drop selected text in TextEdit - ConteZero 2022-07-29 16:29:53 +02:00
TextFile.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
TextMesh.xml Ported: Backport TextMesh and expose dynamic font vector outlines - bruvzg 2022-07-28 00:01:20 +02:00
Texture3D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Texture.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
TextureArray.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
TextureButton.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
TextureLayered.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
TextureProgress.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
TextureRect.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Theme.xml Ported: Add an explicit way to remove a theme type. - timothyqiu and YuriSizov 2022-07-25 23:46:08 +02:00
Thread.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
Time.xml Fix inconsistent naming in Time 2022-07-27 18:28:47 +02:00
Timer.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ToolButton.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
TouchScreenButton.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Transform2D.xml Document limitations of negative scales in 2D and 3D 2022-07-29 09:10:25 +02:00
Transform.xml Specify return value of Transform3D.scaled() and more 2022-07-27 14:37:50 +02:00
Translation.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
TranslationServer.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
Tree.xml Document incremental search support in ItemList, PopupMenu and Tree 2022-07-29 11:02:14 +02:00
TreeItem.xml Clarified usage of TreeItem get_next*() and get_prev*() functions. 2022-07-29 22:38:35 +02:00
TriangleMesh.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Tween.xml Ported: doc: Fix typo in "reset" method description. Change "all tweens are removed" to "all tweens are reset". Possibly this snippet was copy-pasted from the "remove" method description and not updated for "reset". - belzecue 2022-07-28 11:39:01 +02:00
Tweener.xml Ported: Backport the new Tween system as SceneTreeTween - timothyqiu, KoBeWi 2022-07-27 13:37:17 +02:00
UDPServer.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
UndoRedo.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
Variant.xml Cleaned up more remnants of the mono module. 2022-03-23 23:10:27 +01:00
VBoxContainer.xml Link to Container tutorial 2022-07-27 14:28:54 +02:00
Vector2.xml Update link to vector2_angle_to_point.png 2022-07-27 09:05:31 +02:00
Vector2i.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
Vector3.xml Changed "pair" to "triplet" in Vector3 definition 2022-07-27 01:26:10 +02:00
Vector3i.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
VehicleBody.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
VehicleWheel.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
VFlowContainer.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
VideoPlayer.xml Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
VideoStream.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
Viewport.xml Clamp Viewport shadow atlas sizes to improve usability 2022-07-29 17:38:06 +02:00
ViewportContainer.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
ViewportTexture.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
VisibilityEnabler2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
VisibilityEnabler.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
VisibilityNotifier2D.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
VisibilityNotifier.xml VisibilityNotifier - add max_distance feature 2022-07-28 14:59:45 +02:00
VisualInstance.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
VisualServer.xml Ported: Expose VisualServer.viewport_set_use_32_bpc_depth() to the scripting API. 2022-07-29 23:03:48 +02:00
VScrollBar.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
VSeparator.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
VSlider.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
VSplitContainer.xml Link to Container tutorial 2022-07-27 14:28:54 +02:00
WeakRef.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
WindowDialog.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
World2D.xml Ported: [3.5] Update NavigationServer backport 2022-07-28 22:34:28 +02:00
World.xml Ported: [3.5] Update NavigationServer backport 2022-07-28 22:34:28 +02:00
WorldEnvironment.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
X509Certificate.xml HTML5: Enable mbedTLS module for Crypto object 2022-07-28 11:13:39 +02:00
XMLParser.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
YSort.xml Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00