pandemonium_engine/modules
2023-06-05 21:58:00 +02:00
..
bmp
broken_seals_module
cscript Ported: Use hash table for GDScript parsing 2023-03-18 09:44:01 +01:00
database
database_sqlite
dds
enet
entity_spell_system Fix property types. Auras have been merged into Spells a while ago. 2023-06-02 12:10:20 +02:00
fastnoise Fix the type of FastnoiseNoiseParams::get_fractal_octaves(). 2023-06-01 17:15:27 +02:00
freetype
gdscript Suggest class_name in 3.x autocompletion. 2023-05-01 12:30:43 +02:00
gridmap Ported from godot4: Remove / Replace old Navigation Debug Visualization 2023-06-05 18:56:41 +02:00
hdr
http_server_simple Fix string parameter parsing in multipart forms, also make multipart form content fields case independent. 2023-04-16 23:30:13 +02:00
jpg
lz4
material_maker Fix property binding hints. 2023-06-02 12:12:04 +02:00
mbedtls
mesh_data_resource Also fix the tangent generation button in the MeshDataResource editor. 2023-04-21 11:10:22 +02:00
mesh_utils
minimp3
navigation Backported from godot4: Implement NavigationMesh bake area. 2023-06-05 14:24:42 +02:00
navigation_dummy Split NavigationPolygon and NavigationPolygonInstance into 2 files. Also renamedNavigationPolygonInstance to NavigationRegion2D. 2023-06-03 16:54:48 +02:00
navigation_geometry_parsers Added the GeometryParsers from the NavigationMeshGenerator pr to a new module. 2023-06-05 12:43:27 +02:00
navigation_mesh_generator Cleaned up and enabled the new navigation mesh generator editor plugins. 2023-06-05 21:58:00 +02:00
network_synchronizer
ogg
opensimplex
opus
paint
props Don't bind _execute() method in ThreadPoolJob derived classes, as it's not needed anymore. 2023-06-05 14:15:49 +02:00
props_2d Don't bind _execute() method in ThreadPoolJob derived classes, as it's not needed anymore. 2023-06-05 14:15:49 +02:00
pvr
regex
skeleton_2d Fix more binding inconsistencies. 2023-06-02 12:21:16 +02:00
skeleton_3d Cleanups to Skeleton's bindings. 2023-04-15 13:58:24 +02:00
squish
stb_vorbis
steering_ai
svg
terraman Don't bind _execute() method in ThreadPoolJob derived classes, as it's not needed anymore. 2023-06-05 14:15:49 +02:00
terraman_2d Don't bind _execute() method in ThreadPoolJob derived classes, as it's not needed anymore. 2023-06-05 14:15:49 +02:00
texture_packer
tga
theora
tile_map Ported from godot4: Remove / Replace old Navigation Debug Visualization 2023-06-05 18:56:41 +02:00
ui_extensions
unit_test
upnp Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
users
vhacd
vorbis
voxelman Don't bind _execute() method in ThreadPoolJob derived classes, as it's not needed anymore. 2023-06-05 14:15:49 +02:00
web Renamed the object() method in HTMLBuilder as it can cause issues with bind generators. 2023-06-01 16:51:08 +02:00
websocket
wfc
modules_builders.py
register_module_types.h Comment and add more ModuleRegistrationLevels. 2023-01-15 17:03:36 +01:00
SCsub