.. |
bind
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Added log_custom method to PLogger. It's a lot more customizable than the others by design. Also small cleanups.
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2024-11-17 14:51:44 +01:00 |
config
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Moved the static_assert in GLOBAL_CACHED to the top.
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2025-03-31 12:55:17 +02:00 |
containers
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Backported move semantics from godot 3.x. with some changes.
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2025-03-31 09:33:17 +02:00 |
crypto
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Fix unitialized variables in core
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2024-02-08 13:43:25 +01:00 |
error
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Reworked the new GLOBAL_GET_CACHED macro.
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2025-03-31 12:51:27 +02:00 |
input
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Sync controller mappings DB with SDL 2 community repo
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2024-07-14 08:52:59 +02:00 |
io
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Added use_on_initial_import() virtual method to ResourceImporter.
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2024-12-06 23:06:47 +01:00 |
log
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Fix typo.
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2024-11-17 16:34:22 +01:00 |
math
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Backported from godot4: Add the ability to look-at in model-space.
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2024-09-30 17:04:00 +02:00 |
object
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Simplified ObjectDB::get_instance() casting
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2025-03-31 08:02:27 +02:00 |
os
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Added NOTIFICATION_QUITTING to MainLoop.
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2025-02-08 11:24:16 +01:00 |
string
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Backported move semantics from godot 3.x. with some changes.
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2025-03-31 09:33:17 +02:00 |
variant
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Backported move semantics from godot 3.x. with some changes.
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2025-03-31 09:33:17 +02:00 |
core_builders.py
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Added support for specifying a COPYRIGHT.txt file for modules.
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2022-12-31 18:12:06 +01:00 |
core_string_names.cpp
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File copyright header updates pt1.
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2023-12-17 22:29:33 +01:00 |
core_string_names.h
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File copyright header updates pt1.
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2023-12-17 22:29:33 +01:00 |
global_constants.cpp
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Backport locale selection improvements.
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2024-04-06 12:37:02 +02:00 |
global_constants.h
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File copyright header updates pt1.
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2023-12-17 22:29:33 +01:00 |
int_types.h
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File copyright header updates pt1.
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2023-12-17 22:29:33 +01:00 |
locales.h
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Clang format everything again.
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2024-07-16 21:29:26 +02:00 |
register_core_types.cpp
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File copyright header updates pt4.
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2023-12-17 22:50:00 +01:00 |
register_core_types.h
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File copyright header updates pt4.
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2023-12-17 22:50:00 +01:00 |
SCsub
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zlib/minizip: Update to version 1.3
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2024-02-08 15:06:20 +01:00 |
typedefs.h
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Backported move semantics from godot 3.x. with some changes.
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2025-03-31 09:33:17 +02:00 |
version.h
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File copyright header updates pt4.
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2023-12-17 22:50:00 +01:00 |