pandemonium_engine/core/variant
2025-03-31 09:33:17 +02:00
..
array.cpp Backported comparison operators to Array from godot4. 2024-03-03 12:59:57 +01:00
array.h Backported comparison operators to Array from godot4. 2024-03-03 12:59:57 +01:00
dictionary.cpp Add a get_or_add method to Dictionary 2024-04-06 10:46:31 +02:00
dictionary.h Add a get_or_add method to Dictionary 2024-04-06 10:46:31 +02:00
method_ptrcall.h File copyright header updates pt4. 2023-12-17 22:50:00 +01:00
SCsub Moved Variant related classes under a variant folder in core. 2022-08-17 13:17:12 +02:00
type_info.h File copyright header updates pt4. 2023-12-17 22:50:00 +01:00
variant_call.cpp Backported from godot4: Add the ability to look-at in model-space. 2024-09-30 17:04:00 +02:00
variant_op.cpp Fixed smaller issues in VariantOP. 2024-01-20 12:50:13 +01:00
variant_parser.cpp Clang-format everything. 2024-04-21 15:27:36 +02:00
variant_parser.h Backported from godot4: Save PackedByteArrays as base64 encoded. 2024-04-14 17:32:05 +02:00
variant.cpp File copyright header updates pt4. 2023-12-17 22:50:00 +01:00
variant.h Backported move semantics from godot 3.x. with some changes. 2025-03-31 09:33:17 +02:00