Commit Graph

517 Commits

Author SHA1 Message Date
73baa5545a Move lots of includes from the h files to cpp files in files under scene/2d. 2022-03-16 20:29:43 +01:00
ced4ae75a5 Backported:
6c2bd12031
c2c0c8067d
62fa80afd7
fd968157a4
c0bd05762e
72837b8ecd

From godot.
2022-03-16 18:18:23 +01:00
e85cef1745 Run godot's formatting script. 2022-03-16 09:02:48 +01:00
23c332974a Removed the arvr server. 2022-03-16 02:39:55 +01:00
938f72432e Removed the camera server. 2022-03-16 02:16:15 +01:00
ce953ad1d6 Removed the arvr nodes. 2022-03-16 01:57:33 +01:00
50af60ded6 Removed TileMap, and TileSet. 2022-03-16 01:54:27 +01:00
aaf91df4c1 Also removed the MeshLibrary. 2022-03-16 01:30:44 +01:00
84bd8ad20a Removed VisualShaders. 2022-03-16 00:55:47 +01:00
a9fca142bc Fully removed Particles and Particles2D, as they were not implemented in gles2. 2022-03-16 00:06:53 +01:00
c0dfdd77f3 Removed particles editor plugins. 2022-03-15 22:25:33 +01:00
e111edf4f2 Cleaned up (hopefully all remaining) light baking things. 2022-03-15 21:07:14 +01:00
07a0ed2c42 Removed the xatlas_unwrap module. 2022-03-15 20:25:05 +01:00
6fac6ba7f7 Removed lightmap captures, and also cleaned up almost all lightmap stuff. 2022-03-15 19:57:34 +01:00
03890f9e38 Removed GIProbes. 2022-03-15 19:03:03 +01:00
9e6d2fa653 Removed the Lightmapper and BakedLightmap classes. 2022-03-15 15:45:56 +01:00
49f8e8c398 Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00