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2cd4e4d828
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
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1b0aac6028
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
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227e32b67c
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Now modules make use of the new registration levels.
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2023-01-15 17:04:00 +01:00 |
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e9a19c1a66
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Added module initialization levels (similar idea to what's in godot4, although I added more).
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2023-01-15 11:46:13 +01:00 |
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fc991ede18
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Re-extracted class docs.
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2023-01-14 13:38:58 +01:00 |
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41f130d9fd
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Re-extracted the class docs.
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2022-11-20 23:27:04 +01:00 |
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smix8
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fd5bb2f0fd
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Fix Editor crash when MeshLibrary gets replaced while used in an open GridMap scene
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2022-11-13 00:23:55 +01:00 |
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54643bc1fc
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Re-extracted class docs.
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2022-10-09 12:43:55 +02:00 |
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10437e2f01
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Add missing doc classes setup.
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2022-10-09 12:41:45 +02:00 |
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51acd0c9d6
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Fix setting all EDITOR_DEFs for the gridmap editor.
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2022-10-08 23:41:54 +02:00 |
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7f78bdf7fe
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Now MeshLibraryEditorPlugin registers itself to the export as menu.
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2022-10-08 23:36:36 +02:00 |
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d8f00dc1b4
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Fix the mesh library editor plugin, and cleanups.
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2022-10-08 20:57:38 +02:00 |
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be5795add2
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Also added the mesh library editor plugin.
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2022-10-08 20:50:04 +02:00 |
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4fa3ca949e
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Fix includes and compile for GridMap. Still not enabled.
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2022-10-08 20:42:07 +02:00 |
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0a8cf3cb3f
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Added MeshLibrary to the GridMap module. Also include cleanups.
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2022-10-08 19:48:37 +02:00 |
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c905adc04a
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Added back the GridMap module. Not yet enabled.
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2022-10-08 19:40:25 +02:00 |
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408e6ff56d
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Removed the gridmap.
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2022-03-15 14:53:12 +01:00 |
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49f8e8c398
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
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