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2cd4e4d828
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
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1b0aac6028
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
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ray90514
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2693ad37f7
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Fix Script editor completion doesn't suggest members of a script for type hints
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2022-12-22 14:48:51 +01:00 |
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88d6ef51eb
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Removed additional direct script rpc mode query when sending rpcs, in order to simplify that codepath as much as possible. Also removed the remote, remotesync etc. keywords from gdscript, as now they won't work anymore. Node's rpc_config() method should be used instead of marking methods with keywords in scripts.
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2022-08-19 01:19:33 +02:00 |
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04feb63860
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Moved Engine and projectSettings.
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2022-08-17 15:35:28 +02:00 |
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e71e3ed897
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Now Vector4, Vector4i, Projection, PoolVector4Array, PoolVector4iArray, are built in variant types. Also reordered the Variant's Type enum, renamed _RID in it to RID, fixed a few smaller issues and removed some very old compat code.
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2022-08-16 21:55:56 +02:00 |
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730bce8587
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Renamed Quat to Quaternion for consistency with the other engine math classes.
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2022-08-13 15:22:33 +02:00 |
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janglee
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47ddf3a7c9
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GDScript: Fix autocompletetion showing class names with an underscore
Fixes #35469.
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2022-07-29 19:54:50 +02:00 |
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SnailRhymer
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cdc646fd63
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Make Lookup Symbol recognize assert, preload, and yield in the script editor
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2022-07-28 13:36:19 +02:00 |
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b67082e9dd
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Added gdscript support for the new types .
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2022-03-21 15:09:56 +01:00 |
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4d7df62b8e
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
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3965d70ac5
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Moved more includes to cpp files.
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2022-03-17 19:35:23 +01:00 |
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49f8e8c398
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
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