Commit Graph

9 Commits

Author SHA1 Message Date
c11500d480 Ported from godot4: Rename Navigation uses of 'location' to 'position'
Contrary to the entire rest of the engine NavigationAgent's and NavigationLinks decided to deal with locations instead of positions.
- smix8
bf1571979c
2023-06-09 10:28:31 +02:00
038329e7d0 Backported form godot4: Fix NavigationServer internals still using float instead of real_t
Fixes that some NavigationServer internals still used float instead of real_t in some parts.
- smix8
217a27014b
2023-06-09 08:53:00 +02:00
0438c3cc3f Backported from godot4: Added node for Navigation links .
- DarkKilauea
3dd59013f4
2023-06-08 20:46:09 +02:00
686663d3e4 Moved around more classes in core. 2022-08-17 16:01:01 +02:00
65afe14ca4 Ported: [3.5] Replace Navigation std::vector use with LocalVector
Replace Navigation std::vector use with LocalVector.
- smix8
d0a78d05eb
2022-07-30 00:44:53 +02:00
bb5acfd745 Ported: [3.5] Update NavigationServer backport
Backports features and bugfixes from current Godot 4.0 to 3.5 and brings functions and codebase of both version largely in sync to make tutorials more compatible and future backports easier.
- smix8
8bd7c6188b
2022-07-28 22:34:28 +02:00
4d7df62b8e Clang format all files. 2022-03-18 19:00:13 +01:00
1bc3c2594c Same change to classes under modules. 2022-03-17 22:33:22 +01:00
49f8e8c398 Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00