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f09ab537e0
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Clang-format everything.
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2024-04-21 15:27:36 +02:00 |
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0f2879c180
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Fix MMImage.
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2024-04-19 21:38:47 +02:00 |
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62694baa23
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Now the input_properties and output_properties property won't get saved directly in MMNode (this was the original intent, nothing should change other than MMMaterial files should be a bit smaller now.). They are still visible in the editor. Also make sure an MMNodeUniversalProperty can only be registered once.
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2024-04-19 21:30:37 +02:00 |
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ae854d4e55
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File copyright header updates pt7.
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2023-12-18 00:02:58 +01:00 |
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f058c87868
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Backported from godot4: Rework Navigation Avoidance
Rework Navigation Avoidance.
- smix8
a6ac305f96
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2023-06-10 20:58:49 +02:00 |
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e3e9450882
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Fix property binding hints.
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2023-06-02 12:12:04 +02:00 |
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c54ad5594b
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Work on fixing histogram generation.
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2023-03-04 19:40:30 +01:00 |
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fc969f4331
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Now the MMTones Editor actually works.
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2023-03-04 15:11:55 +01:00 |
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6876c87050
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Tones Node port from MaterialMaker (Part 1).
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2023-03-03 15:29:03 +01:00 |
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0f02468984
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Ported the TonesMap from MaterialMaker.
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2023-03-02 09:03:25 +01:00 |
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24facf6230
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Reworked MMOutputImage. Now it uses a button, and also it works as it should.
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2023-03-01 23:07:53 +01:00 |
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aa5d0d9acc
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Fixed MMSdf3dOpExtrusion's name and added it to the build.
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2023-03-01 21:32:47 +01:00 |
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857a0265d4
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Fix unused return value.
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2023-03-01 01:01:42 +01:00 |
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091bb6391b
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Ported the Warp Node from MaterialMaker.
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2023-03-01 00:54:14 +01:00 |
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a2006ca4af
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Make sure MMBlurSlope uses the sigma paramater the intended way.
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2023-02-28 22:36:43 +01:00 |
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e31f121035
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Small tweaks to MMTonesStep.
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2023-02-28 22:36:08 +01:00 |
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e2fe613e14
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Ported the TonesStep Node from MaterialMaker.
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2023-02-28 21:27:37 +01:00 |
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1f7c2ef1fc
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Ported SlopeBlur from MaterialMaker.
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2023-02-28 19:00:22 +01:00 |
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213f393293
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Fix typos with codespell.
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2022-12-22 19:51:25 +01:00 |
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27316923d3
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Moved ThreadPool to core. Also it can change it's thread count now when it has time for it.
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2022-09-10 04:16:50 +02:00 |
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9757c39f05
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Moved a few more core classes.
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2022-08-17 17:43:49 +02:00 |
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dc9cc716c7
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Moved Object related classes under core/object.
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2022-08-17 13:45:14 +02:00 |
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9555ee56b9
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Moved Variant related classes under a variant folder in core.
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2022-08-17 13:17:12 +02:00 |
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388b88678e
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Moved container related classes in core under a new containers directory.
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2022-08-17 12:53:49 +02:00 |
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0d2fc2e9f2
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Moved color to core/math.
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2022-08-17 11:38:15 +02:00 |
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e71e3ed897
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Now Vector4, Vector4i, Projection, PoolVector4Array, PoolVector4iArray, are built in variant types. Also reordered the Variant's Type enum, renamed _RID in it to RID, fixed a few smaller issues and removed some very old compat code.
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2022-08-16 21:55:56 +02:00 |
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249dd4d661
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Updated property hints for variant arrays.
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2022-07-30 21:58:40 +02:00 |
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6ef7294524
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Fix SDF3DShapeCapsule already has a binding error.
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2022-06-20 20:07:40 +02:00 |
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95a542057a
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Rename math.h and cpp in filters to mm_math.h and cpp.
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2022-06-19 18:36:59 +02:00 |
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ed928158bd
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Removed the previous test.
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2022-06-19 18:35:29 +02:00 |
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036629a84c
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An another small test.
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2022-06-19 18:30:51 +02:00 |
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f1226b3519
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Removed include.
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2022-06-19 18:03:23 +02:00 |
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9375356924
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Temporarily disabled filter nodes to try to debug an issue with github actions.
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2022-06-19 17:28:38 +02:00 |
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33d43d8ef8
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An another stab at fixing the windows github action build.
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2022-06-19 13:00:01 +02:00 |
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9171cfb92e
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A stab at fixing windows build.
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2022-06-19 12:37:57 +02:00 |
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7a97d20c97
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Remove unecessary if.
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2022-06-19 12:37:16 +02:00 |
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d6bf1b281a
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Cleaned up the filter nodes aswell.
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2022-06-18 23:03:34 +02:00 |
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e8cb984e21
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Cleaned up gradients.
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2022-06-18 16:49:53 +02:00 |
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cbb5142be6
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Cleaned up mat_maker_gd's noise classes.
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2022-06-18 16:21:46 +02:00 |
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d5437adaa2
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Cleaned up MMOutputImage.
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2022-06-18 11:53:46 +02:00 |
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3fbf9713f7
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Cleaned up the patterns.
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2022-06-18 00:19:06 +02:00 |
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efb00f2fbb
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Cleaned up the sdf2d operations.
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2022-06-17 21:38:22 +02:00 |
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f2fb6b8b7d
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Cleaned up the rest of the SDShapes.
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2022-06-17 19:58:57 +02:00 |
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d339fb1fdb
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Cleaned up SDF show, rhombus, and transforms.
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2022-06-17 18:59:08 +02:00 |
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8282061088
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Cleaned up sdf3d op nodes, and sdf3d color.
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2022-06-17 17:36:45 +02:00 |
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88f2303cf8
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Only initialize points if necessary.
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2022-06-17 13:20:55 +02:00 |
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e0895460e5
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Cleaned up the rest of the sdf3d shapes.
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2022-06-17 13:17:08 +02:00 |
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c39cfd2c05
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_curve_changed is now virtual, and curve_changed uses call() to invoke it.
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2022-06-17 13:11:18 +02:00 |
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b1cc1cb693
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Cleaned up MMSdf3dRender.
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2022-06-17 12:25:33 +02:00 |
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5c67416ad5
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Cleaned up 3 more sdf3d nodes.
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2022-06-17 12:07:24 +02:00 |
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