pandemonium_engine/modules/material_maker/nodes
2024-04-19 21:30:37 +02:00
..
bases File copyright header updates pt7. 2023-12-18 00:02:58 +01:00
filter File copyright header updates pt7. 2023-12-18 00:02:58 +01:00
gradient File copyright header updates pt7. 2023-12-18 00:02:58 +01:00
noise File copyright header updates pt7. 2023-12-18 00:02:58 +01:00
other File copyright header updates pt7. 2023-12-18 00:02:58 +01:00
pattern File copyright header updates pt7. 2023-12-18 00:02:58 +01:00
sdf2d File copyright header updates pt7. 2023-12-18 00:02:58 +01:00
sdf3d File copyright header updates pt7. 2023-12-18 00:02:58 +01:00
simple File copyright header updates pt7. 2023-12-18 00:02:58 +01:00
transform File copyright header updates pt7. 2023-12-18 00:02:58 +01:00
uniform File copyright header updates pt7. 2023-12-18 00:02:58 +01:00
mm_material.cpp File copyright header updates pt7. 2023-12-18 00:02:58 +01:00
mm_material.h File copyright header updates pt7. 2023-12-18 00:02:58 +01:00
mm_node_universal_property.cpp File copyright header updates pt7. 2023-12-18 00:02:58 +01:00
mm_node_universal_property.h File copyright header updates pt7. 2023-12-18 00:02:58 +01:00
mm_node.cpp Now the input_properties and output_properties property won't get saved directly in MMNode (this was the original intent, nothing should change other than MMMaterial files should be a bit smaller now.). They are still visible in the editor. Also make sure an MMNodeUniversalProperty can only be registered once. 2024-04-19 21:30:37 +02:00
mm_node.h File copyright header updates pt7. 2023-12-18 00:02:58 +01:00