Commit Graph

17 Commits

Author SHA1 Message Date
c09474ccd8 Re-extracted class docs. 2024-09-20 10:03:06 +02:00
36622694ee Re-extracted class docs. 2024-09-08 17:02:09 +02:00
05dbe60f9b Re-extracted class docs. 2024-07-16 23:22:41 +02:00
1b14af3a98 Moved the y_sort property from YSort to Node2D. Node2d has it off by default while YSort has it on by default. 2024-05-10 17:23:52 +02:00
6783cb92ab Re-extracted class docs. 2024-04-26 17:32:25 +02:00
0edc5438dd Re-extracted class docs. 2024-02-25 10:26:26 +01:00
93a2081a58 Re-extracted class docs. 2023-10-12 01:59:32 +02:00
86c9343349 Updated the links in the docs. 2023-08-29 22:33:15 +02:00
8ed3b41865 Re-extracted class docs. 2023-08-26 22:41:21 +02:00
a7f1f3356c Re-extracted class docs pt2. 2023-06-13 16:51:37 +02:00
fc991ede18 Re-extracted class docs. 2023-01-14 13:38:58 +01:00
41f130d9fd Re-extracted the class docs. 2022-11-20 23:27:04 +01:00
a1974c8338 Re-extracted the class docs. 2022-08-23 13:09:12 +02:00
714547cb17 Re-extracted class docs. 2022-08-21 00:40:49 +02:00
cffe742085 Renamed the VisualServer to RenderringServer like in Godot4, as I think it's a lot better name for it. I did not yet rename the files. 2022-08-19 20:50:20 +02:00
Aaron Franke
5ce7851cfd Document limitations of negative scales in 2D and 3D
(cherry picked from commit 3398fb77a915d3f6d7a3dc6bf2398840c696365b)
2022-07-29 09:10:25 +02:00
49f8e8c398 Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00