|
9b3714a274
|
Now CanvasItems work with World overrides aswell.
|
2022-08-30 01:40:03 +02:00 |
|
|
24a1580dbf
|
Renamed the files aswell.
|
2022-08-29 17:33:10 +02:00 |
|
|
e2d42db711
|
Also renamed the files.
|
2022-08-19 21:24:36 +02:00 |
|
|
cffe742085
|
Renamed the VisualServer to RenderringServer like in Godot4, as I think it's a lot better name for it. I did not yet rename the files.
|
2022-08-19 20:50:20 +02:00 |
|
|
99e94b08c4
|
Moved base input related classes to core/input.
|
2022-08-17 17:02:24 +02:00 |
|
|
dc9cc716c7
|
Moved Object related classes under core/object.
|
2022-08-17 13:45:14 +02:00 |
|
|
220954cf08
|
Backported most of the improvements to String from Godot4.
|
2022-08-15 22:54:03 +02:00 |
|
kleonc
|
0d8a6b6cdd
|
Fix CanvasItem not exiting its canvas group on canvas exit
|
2022-07-29 22:01:35 +02:00 |
|
|
4d1ca02a54
|
Backported: Bind NOTIFICATION_LOCAL_TRANFORM_CHANGED - jasonwinterpixel - 09e4672f0d
|
2022-03-24 10:47:06 +01:00 |
|
|
4d7df62b8e
|
Clang format all files.
|
2022-03-18 19:00:13 +01:00 |
|
|
3965d70ac5
|
Moved more includes to cpp files.
|
2022-03-17 19:35:23 +01:00 |
|
|
73baa5545a
|
Move lots of includes from the h files to cpp files in files under scene/2d.
|
2022-03-16 20:29:43 +01:00 |
|
|
49f8e8c398
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
|