67b7c1689f
Fix compile.
2022-10-08 16:15:55 +02:00
lawnjelly
cd68b6e1e2
CPUParticles initialize data on set_amount
...
Fills particle data with zeroes on resize using set_amount(), to prevent garbage data including Nans being sent to VisualServer, which can corrupt the spatial partitioning.
2022-10-08 16:13:50 +02:00
e2d42db711
Also renamed the files.
2022-08-19 21:24:36 +02:00
cffe742085
Renamed the VisualServer to RenderringServer like in Godot4, as I think it's a lot better name for it. I did not yet rename the files.
2022-08-19 20:50:20 +02:00
45c65911b5
Ported: Allow negative scale in Particles and CPUParticles
...
This can be used to make 2D particles look more 3D-y with thoughtful use
of scale curve animation.
- Calinou
c4a3560884
2022-08-19 02:42:33 +02:00
686663d3e4
Moved around more classes in core.
2022-08-17 16:01:01 +02:00
e4cad690a3
Renamed elements in Transform2D to columns.
2022-08-14 15:37:05 +02:00
kleonc
c1a9c5007b
Fix CPUParticles2D.emission_shape
enum hint
2022-07-29 10:37:11 +02:00
4d7df62b8e
Clang format all files.
2022-03-18 19:00:13 +01:00
73baa5545a
Move lots of includes from the h files to cpp files in files under scene/2d.
2022-03-16 20:29:43 +01:00
c0dfdd77f3
Removed particles editor plugins.
2022-03-15 22:25:33 +01:00
49f8e8c398
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00