Commit Graph

2163 Commits

Author SHA1 Message Date
98817907fa Initial update / small cleanup pass on the build all script. 2022-10-11 17:04:36 +02:00
6b78806f60 Pass all arguments into the build commands in the podman builkd all file instead of the hardcoded -j4. 2022-10-11 16:40:27 +02:00
6801642fce Updated the build consatiners based on changes from godot's. 2022-10-11 16:29:00 +02:00
59e980923d Remove 32 bit linux dockerfle. 2022-10-11 16:00:09 +02:00
956e39163b Set version to stable instead of release_candidate. 2022-10-11 12:45:32 +02:00
ff648b5ee4 Bump version. 2022-10-11 12:33:44 +02:00
5088db36f4 Added a new command line option to help with generating version.txt for tpz files. 2022-10-11 12:31:56 +02:00
829aeda5b1 Remove unused code. 2022-10-11 12:19:37 +02:00
911257b606 Always enable exception support when using mscv (for now), to avoid warnings. 2022-10-11 11:18:08 +02:00
54643bc1fc Re-extracted class docs. 2022-10-09 12:43:55 +02:00
10437e2f01 Add missing doc classes setup. 2022-10-09 12:41:45 +02:00
ee015b7a2e Added doc classes to the tile_map module. 2022-10-09 12:16:11 +02:00
120844df50 Also update editor.pot file. 2022-10-09 12:00:43 +02:00
41a916deb8 Update hungarian translation from godot. 2022-10-09 11:59:57 +02:00
0de5f4ec86 Added RTileMap and RTileSet compatibility classes. 2022-10-09 11:52:25 +02:00
5123cf9837 Also renamed the rtile_map module itself to tile_map. 2022-10-09 11:50:46 +02:00
c6f998b2a6 Also update the include guards. 2022-10-09 11:47:55 +02:00
2159409dcc Moved TileMap and TileSet's docs to their module. 2022-10-09 11:47:03 +02:00
d0d2a709e8 Renamed RTileMap ro TileMap and RTileSet to TileSet, as it does not need to be able to live alongside Godot's TileMap anymore. 2022-10-09 11:45:57 +02:00
4888a14fa0 Seems like EHr- is not needed. 2022-10-09 10:49:14 +02:00
fb4873baf3 Remove an another /EHsc flag. 2022-10-09 10:45:07 +02:00
47ee4c6415 Clean up exception ahndling and rtti flags for msvc. 2022-10-09 10:41:24 +02:00
7316ac8bd0 Don't use undefined variables. 2022-10-09 10:32:21 +02:00
561f230daf Re-enable all github actions. 2022-10-09 10:24:20 +02:00
2e555d118e Add msvc versions of the no-rtti and no-exceptions options. 2022-10-09 10:22:59 +02:00
fbc6f9cf22 Added missing semicolons. 2022-10-09 10:17:16 +02:00
6f35d04ef3 Use FALLTHROUGH macro instead on [[fallthrough]]; 2022-10-09 10:14:12 +02:00
8095fd84fb Update the latest backport commit in the changelog file. 2022-10-09 10:05:35 +02:00
a5fdbbc09f Added back the actual build command to the x86 build action. 2022-10-09 09:45:48 +02:00
09d9064052 Actually use the proper action. 2022-10-09 09:43:56 +02:00
5adef3820b Test the linker. 2022-10-09 09:41:33 +02:00
96e504a804 Try using an another shell. 2022-10-09 09:08:43 +02:00
3452f8bc5e Try other vcvarsall.bat location. 2022-10-09 09:00:10 +02:00
d072d31701 Use cmd instead of sh. 2022-10-09 08:55:08 +02:00
1377ecf37d Call vcvarsall.bat instead of vcvars64.bat in the windows x86 github action. 2022-10-09 08:52:31 +02:00
92e8720980 Temporarily disable other workflows for faster iiteration. 2022-10-09 08:49:45 +02:00
83cfcac94f Try a different solution to fix linking on the windows x86 github action. 2022-10-09 08:45:15 +02:00
5c1cff8bac Cleaned up the x86 windows github action. 2022-10-09 01:23:47 +02:00
704f564418 (Hopefully) amke x86 windows github action work. 2022-10-09 01:14:33 +02:00
ea3152c661 Windows x86 github action. 2022-10-09 00:57:12 +02:00
3f86c49d1e Now all gozmo plugins return gizmo names properly. 2022-10-09 00:52:52 +02:00
e003437196 Get gizmo names using the proper method for the toggle popup in the SpatialEditor. 2022-10-09 00:34:31 +02:00
5a4bcf4be3 Fix errors on new scene creation. 2022-10-09 00:21:43 +02:00
575a19eafb Added back GridMap support for the NavigationMeshGenerator. 2022-10-09 00:01:13 +02:00
cd944e8bbe Added back GridMap support for the GLTF module. 2022-10-08 23:58:46 +02:00
932bebcdba Added back RTileSet export aswell. 2022-10-08 23:55:49 +02:00
51acd0c9d6 Fix setting all EDITOR_DEFs for the gridmap editor. 2022-10-08 23:41:54 +02:00
7f78bdf7fe Now MeshLibraryEditorPlugin registers itself to the export as menu. 2022-10-08 23:36:36 +02:00
04bc4be35c Remove unused file selector from EditorNode. 2022-10-08 23:36:08 +02:00
9ee18ce581 Moved the gltf export to the convert scene menu. 2022-10-08 22:34:51 +02:00