Commit Graph

62 Commits

Author SHA1 Message Date
bb5acfd745 Ported: [3.5] Update NavigationServer backport
Backports features and bugfixes from current Godot 4.0 to 3.5 and brings functions and codebase of both version largely in sync to make tutorials more compatible and future backports easier.
- smix8
8bd7c6188b
2022-07-28 22:34:28 +02:00
a1a7c32f68 Ported: Backport default World navigation maps.
Backports default navigation maps created with each World or World2D.
- smix8
96d98d8c4e
2022-07-28 15:04:42 +02:00
634345f152 Ported: Remove duplicate resizable settings - m4gr3d
a3b445d7e8
2022-07-26 12:33:36 +02:00
Haoyu Qiu
bf8cbda6f6 Add missing period in classref of 3D render layer 2022-07-25 18:14:21 +02:00
Hugo Locurcio
8b9333a67c Improve documentation related to 3D material vertex lighting 2022-07-25 17:59:39 +02:00
f4c49b02de Re-extracted the class docs. 2022-03-27 14:22:24 +02:00
accd8458c8 Backported: Rename iterations_per_second to physics_ticks_per_second - Calinou - 937c1a716c 2022-03-24 11:10:56 +01:00
da03f96abe Re-extracted the class docs. 2022-03-24 01:22:45 +01:00
c054c4db58 Cleaned up more remnants of the mono module. 2022-03-23 23:10:27 +01:00
cff20866e4 Re extracted class docs. 2022-03-20 08:51:22 +01:00
e6a9caf3a8 Re-extracted the class docs. 2022-03-16 02:51:50 +01:00
49f8e8c398 Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00