Commit Graph

28 Commits

Author SHA1 Message Date
6783cb92ab Re-extracted class docs. 2024-04-26 17:32:25 +02:00
bruvzg
620b30a86a Backport locale selection improvements. 2024-04-06 12:37:02 +02:00
786cf445ac Sync NativeScript's PROPERTY_USAGE flags with Object's. 2024-04-06 12:14:09 +02:00
Fabio Alessandrelli
85146c2646 GDNative: Fix Linux arm32 warning about ignored sysv_abi attribute 2024-04-06 10:49:43 +02:00
8c06dce33f Now PROPERTY_HINT_BUTTON adds the property's name as the called method's first parameter. 2024-02-25 22:09:25 +01:00
0edc5438dd Re-extracted class docs. 2024-02-25 10:26:26 +01:00
7da17bca02 Added more defines for platform specific configs. 2024-02-17 20:55:27 +01:00
3da74f0703 Added get_global_class_name method to Script. Now GDScriptParser uses this first to determine global class names, instead of parsing the script file again. 2024-02-13 20:09:46 +01:00
70d3d54386 Also added the new helper method to the gdnative api. 2023-12-27 13:48:01 +01:00
cf76e6debf Fix the doc descriptions where they got lost due to adding StringName to Variants. Also fixed smaller issues where I ran into them. 2023-12-21 00:48:25 +01:00
Rémi Verschelde
d8968ccef9 GDNative: Fix Linux arm64 warning about ignored sysv_abi attribute
Fixes #41160.
2023-12-20 23:02:11 +01:00
ae854d4e55 File copyright header updates pt7. 2023-12-18 00:02:58 +01:00
347168197c File copyright header updates pt6. 2023-12-17 23:21:54 +01:00
de91cf5873 Mark NativeScripts as having delayed metadata. 2023-10-24 00:40:54 +02:00
93a2081a58 Re-extracted class docs. 2023-10-12 01:59:32 +02:00
0a9c9ca15e Ported godot pr: [3.x] Allow exporting custom resources from/to any scripting language (GDScript, VisualScript, C#, NativeScript, PluginScript)
- willnationsdev
https://github.com/godotengine/godot/pull/44879
Using the rebased version from 02d1f70ee5 by Atlinx
2023-09-06 01:45:29 +02:00
62e2b1623a Use NULLs. 2023-08-30 13:24:46 +02:00
5d93975c8d Ported: Fix custom res caching sub-res even if no-cache
-Razoric480
2ceb93bbef
2023-08-30 12:55:37 +02:00
86c9343349 Updated the links in the docs. 2023-08-29 22:33:15 +02:00
8ed3b41865 Re-extracted class docs. 2023-08-26 22:41:21 +02:00
bbbcfacd84 Re-extracted class docs. 2023-07-06 21:17:58 +02:00
6d6f7a0d53 Apparently osx doesn't have the uchar.h header, so define char16_t and char32_t directly. 2023-06-24 00:00:44 +02:00
67975e335b Fixed compile errors. 2023-06-23 18:10:50 +02:00
21ad9c3cbe Fixed compile errors. 2023-06-23 17:51:36 +02:00
a47958471b Fix includes. 2023-06-23 17:11:32 +02:00
b19d80afcb Added back gdnative as a built in module. It was worked on in this repository: https://github.com/Relintai/gdnative . 2023-06-23 16:59:45 +02:00
df568215f0 Removed gdnative. 2022-03-15 17:29:37 +01:00
49f8e8c398 Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00