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5a72ab5669
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Ported: Only use Android fullscreen theme for splash screen - madmiraal
caaaef68b4
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2022-07-28 13:24:22 +02:00 |
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ed207ab5da
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Ported: Remove duplicate Android sensor listener registrations - madmiraal
b66b153b8c
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2022-07-28 10:08:07 +02:00 |
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92e1759b39
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Ported: Fix the logic to restart the Godot application - m4gr3d
b162e7ac39
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2022-07-28 10:06:47 +02:00 |
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02eef8fc57
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Ported: Check for null when retrieving clip data item text on Android - madmiraal
fe60de2c6a
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2022-07-27 14:28:26 +02:00 |
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f3ec84fa78
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Ported: Add a method for obtaining display cutouts on Android - madmiraal
ec2270b88f
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2022-07-27 00:21:20 +02:00 |
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d14f7d0134
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Ported: Update resize settings:
- Unlock resizing for the Godot Editor
- Add an option to specify whether a game is resizeable for the Godot template
- m4gr3d
4ff726b933
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2022-07-26 12:25:24 +02:00 |
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15b447d880
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Ported: Update the editor display scale based on the device's scaled density - m4gr3d
3ba0508f79
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2022-07-25 22:07:34 +02:00 |
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7641f064d0
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Fixed low processor mode on android. The fix was inspired by https://github.com/godotengine/godot/pull/59606, although I did it differently.
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2022-03-28 13:21:41 +02:00 |
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8710bc131e
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Changed all icons. Also small cleanups.
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2022-03-24 01:09:27 +01:00 |
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e5e17fcd68
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Removed a few now unneeded files.
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2022-03-24 00:17:36 +01:00 |
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32f148ac0c
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Mass replaced godot to pandemonium.
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2022-03-23 20:46:05 +01:00 |
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068d2b506b
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Removed remaining xr specific things.
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2022-03-23 11:36:11 +01:00 |
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a271898744
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Fix typo.
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2022-03-23 08:26:29 +01:00 |
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b74c00ea65
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Backported the 3.x android editor port pr by m4gr3d and thebestnom. (Godot pr 57747).
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2022-03-22 19:35:57 +01:00 |
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49f8e8c398
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
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