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98912a89e8
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File copyright header updates pt9.
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2023-12-18 00:25:33 +01:00 |
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88e9ad04f2
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Moved back the servers and resources from core.
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2023-12-10 23:11:07 +01:00 |
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e32155717c
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Moved 2d shapes to core.
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2023-12-10 20:03:16 +01:00 |
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049440aaf1
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Moved BitMap to core.
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2023-12-10 18:07:25 +01:00 |
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3902cf1924
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Moved ScneeStringNames and PropertyUtils into scene/main.
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2023-12-10 18:01:51 +01:00 |
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e50ab7fa84
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Moved 2d shapes under a new shapes_2d folder.
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2023-12-10 13:55:20 +01:00 |
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Haoyu Qiu
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30376f7079
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Fix TouchScreenButton not redrawn when texture changes
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
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2023-10-02 16:23:16 +02:00 |
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99e94b08c4
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Moved base input related classes to core/input.
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2022-08-17 17:02:24 +02:00 |
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d9a8497546
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Renamed translate in Transform2D to translate_local.
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2022-08-14 14:59:46 +02:00 |
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kobewi
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3bb0c714bb
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Fix TouchScreenButton error spam
(cherry picked from commit db19cc60fb1aed98c54fb2722f525a624d56b17e)
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2022-07-26 12:14:49 +02:00 |
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c9b612f012
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Added StringName as a variant type, with eventually the help of 3c0059650d .
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2022-03-21 21:29:06 +01:00 |
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4d7df62b8e
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
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73baa5545a
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Move lots of includes from the h files to cpp files in files under scene/2d.
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2022-03-16 20:29:43 +01:00 |
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49f8e8c398
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
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