75606b352f
Ported: Physics Interpolation - Reset on adding child to SceneTree. For convenience, branches added to the SceneTree now have physics interpolation reset after the first update of the transform to the VisualServer. - lawnjelly
...
328866ee6a
2022-07-27 17:51:39 +02:00
8e6b320144
Added back method removed by accident.
2022-07-27 15:52:05 +02:00
eaa0c1016a
Ported: Physics Interpolation - add interpolation mode property to node
...
Exposes the "interpolated" flag on nodes via a property, physics_interpolation_mode.
Mode can be INHERIT, OFF and ON. This makes it easy to turn off interpolation for nodes in the editor, versus via code. - lawnjelly
0ab077fcef
2022-07-27 15:16:37 +02:00
b9fb0ae733
Ported: Backport the new Tween system as SceneTreeTween - timothyqiu, KoBeWi
...
153dc4d57e
2022-07-27 13:37:17 +02:00
d1108dc8bc
Ported: Implement Scene Unique Nodes - KoBeWi
...
e1c74ae83f
2022-07-27 00:45:48 +02:00
f8e54698e4
Include cleanups for resources.
2022-03-18 18:48:49 +01:00
8fbdcd18f9
Same change to classes under scene.
2022-03-17 22:57:56 +01:00
3965d70ac5
Moved more includes to cpp files.
2022-03-17 19:35:23 +01:00
49f8e8c398
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00