73c1f1f673
Fix logic in NavMap::sync().
2023-09-04 22:00:26 +02:00
c11500d480
Ported from godot4: Rename Navigation uses of 'location' to 'position'
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Contrary to the entire rest of the engine NavigationAgent's and NavigationLinks decided to deal with locations instead of positions.
- smix8
bf1571979c
2023-06-09 10:28:31 +02:00
038329e7d0
Backported form godot4: Fix NavigationServer internals still using float instead of real_t
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Fixes that some NavigationServer internals still used float instead of real_t in some parts.
- smix8
217a27014b
2023-06-09 08:53:00 +02:00
0438c3cc3f
Backported from godot4: Added node for Navigation links .
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- DarkKilauea
3dd59013f4
2023-06-08 20:46:09 +02:00
686663d3e4
Moved around more classes in core.
2022-08-17 16:01:01 +02:00
65afe14ca4
Ported: [3.5] Replace Navigation std::vector use with LocalVector
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Replace Navigation std::vector use with LocalVector.
- smix8
d0a78d05eb
2022-07-30 00:44:53 +02:00
bb5acfd745
Ported: [3.5] Update NavigationServer backport
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Backports features and bugfixes from current Godot 4.0 to 3.5 and brings functions and codebase of both version largely in sync to make tutorials more compatible and future backports easier.
- smix8
8bd7c6188b
2022-07-28 22:34:28 +02:00
4d7df62b8e
Clang format all files.
2022-03-18 19:00:13 +01:00
1bc3c2594c
Same change to classes under modules.
2022-03-17 22:33:22 +01:00
49f8e8c398
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00