smix8
1c0898763c
Fix avoidance calculation on NO_THREADS build
2022-10-08 17:24:55 +02:00
BenniKane
06ddad7cd6
doc: Clarifying NavigationAgent and NavigationAgent2D velocity_computed requires avoidance_enabled to be true to emit
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(cherry picked from commit ed5b832a81bb7f67924282d2c3f96b8674ecbb7d)
2022-09-16 23:08:49 +02:00
2aee6ab0bb
Renamed World to World3D.
2022-08-29 16:49:00 +02:00
a1974c8338
Re-extracted the class docs.
2022-08-23 13:09:12 +02:00
714547cb17
Re-extracted class docs.
2022-08-21 00:40:49 +02:00
16dd2f1141
Ported: Clarify NavigationAgent radius property
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Documents Navigation radius property, especially that it affects avoidance only.
- smix8
7aff541538
2022-07-29 18:13:29 +02:00
6101beb960
Ported: Add NavigationAgent desired path distance - smix8
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88e42b2915
2022-07-29 11:36:09 +02:00
2e0589f63a
Ported: [3.5] Add NavigationAgent2D/3D set_navigation_map() function
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Add NavigationAgent2D/3D set_navigation_map() function. Also fixes some bugs from leftover code before the backport update.
- smix8
c6f9627c74
2022-07-29 10:34:10 +02:00
bb5acfd745
Ported: [3.5] Update NavigationServer backport
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Backports features and bugfixes from current Godot 4.0 to 3.5 and brings functions and codebase of both version largely in sync to make tutorials more compatible and future backports easier.
- smix8
8bd7c6188b
2022-07-28 22:34:28 +02:00
smix8
116b22c89d
Document the correct use of NavigationAgent path functions
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Document the correct use of NavigationAgent path functions.
(cherry picked from commit 9c7f03aefc7d6918002641447cb979502ebea686)
2022-07-28 14:44:09 +02:00
smix8
3d2aa7b8fa
Document that NavigationAgent height offset is mostly a placebo
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Document that NavigationAgent height offset is mostly a placebo.
(cherry picked from commit b1d98534154dafa208076e8f8d7c93e4a43726f9)
2022-07-28 14:38:49 +02:00
smix8
eaf28297ec
Process NavigationAgent2D/3D avoidance on demand only
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Changes NavigationAgent avoidance callback to a toggle that is disabled by default.
Also fixes a few missing descriptions / wrong warnings.
(cherry picked from commit 7f3688603cb3662e425cb7a1dce15459162c1dc6)
2022-07-27 23:13:40 +02:00
49f8e8c398
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00