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e50ab7fa84
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Moved 2d shapes under a new shapes_2d folder.
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2023-12-10 13:55:20 +01:00 |
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11b8f50a82
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Moved SyntaxHighlighter.
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2023-12-10 13:44:52 +01:00 |
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b34258606b
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Moved Animation from scene/resources to scene/animation.
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2023-12-10 13:30:23 +01:00 |
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01a5847d7f
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The default log level in PLogger is now message.
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2023-10-25 01:45:37 +02:00 |
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fe717c76d8
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Call the proper methods in PLogger. Also use ERR_PRINT when logging errors.
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2023-10-25 01:43:37 +02:00 |
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b4f0ef4493
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Added log level support for PLogger.
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2023-10-25 01:25:15 +02:00 |
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de91cf5873
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Mark NativeScripts as having delayed metadata.
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2023-10-24 00:40:54 +02:00 |
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ab8fb2b63d
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Set a minimal split offset when the FilesystemDock changes split modes.
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2023-10-20 21:32:37 +02:00 |
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4b29c01fdc
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Now EditorFilesystemDock will apply the split_mode setting immediately. Also smaller fixes.
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2023-10-20 21:19:54 +02:00 |
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4628e5354e
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Reworked the wide mode setting for the filesystem dock. Now the code is more flexible and less error prone.
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2023-10-20 17:02:41 +02:00 |
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edb250930d
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Small improvement to the CSplitCointainer.
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2023-10-20 16:56:18 +02:00 |
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3b8f836a41
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Re-extracted class docs.
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2023-10-20 15:06:38 +02:00 |
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2e7709185a
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Added a new CSplitContainer type which acts as both a VSplitContainer and HSplitContainer and allows changing between them using a property.
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2023-10-20 15:06:23 +02:00 |
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e6ee1f0c0f
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Added a new CBoxContainer type which acts as both a VBoxContainer and HBoxContainer and allows changing between them using a property.
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2023-10-20 13:44:43 +02:00 |
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4cc096a002
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Bind more methods in EditorInspector.
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2023-10-16 12:29:26 +02:00 |
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1102a6c2e5
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Don't hide the script property in sub inspectors.
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2023-10-16 09:41:43 +02:00 |
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1ff5cdf911
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Fix positioning the colliders from PropDataStaticBody in TerrainPropJob and VoxelPropJob.
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2023-10-14 08:10:06 +02:00 |
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9142600d70
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Implemented PropDataStaticBody handling for TerrainPropJob and VoxelPropJob.
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2023-10-13 21:00:25 +02:00 |
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6ff8ae122c
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Codestyle fixes.
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2023-10-13 20:59:57 +02:00 |
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3f8ca3136e
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Codestyle fixes.
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2023-10-13 20:41:22 +02:00 |
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0fa7faf43a
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Added support for PropDataStaticBody in PropInstance and PropInstanceMerger.
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2023-10-13 20:35:10 +02:00 |
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2aa3fbf381
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Codestyle.
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2023-10-13 20:27:08 +02:00 |
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c5ec0b8a33
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Codestyle.
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2023-10-13 20:26:59 +02:00 |
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ac39ffb96b
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Fix typo.
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2023-10-13 19:36:17 +02:00 |
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73bdeb40c6
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Don't process CollisionShapes recursively in PropDataCollisionObject, as they only work as a direct child.
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2023-10-13 19:28:56 +02:00 |
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da2daebbb8
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Fixed processing collision shapes in PropDataCollisionObject.
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2023-10-13 19:27:40 +02:00 |
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f7ecfb412a
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Initial StaticBody support for the prop system.
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2023-10-13 15:58:42 +02:00 |
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3b5bd395cb
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Make sure that the FileSystem is made visible properly when needed in both it's normal and it's bottom bar mode.
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2023-10-13 09:35:56 +02:00 |
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e1f64a84ad
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Added missing conversion.
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2023-10-12 11:44:23 +02:00 |
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4995a4b90c
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Fix issues with the new FileSystem dock settings.
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2023-10-12 02:48:48 +02:00 |
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a2f1f2925f
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Added docs for the 2 new editor properties.
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2023-10-12 02:12:20 +02:00 |
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93a2081a58
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Re-extracted class docs.
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2023-10-12 01:59:32 +02:00 |
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2cd304097a
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Fix JSONRPC's class docs.
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2023-10-12 01:58:43 +02:00 |
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09f89fb0f5
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Added a new editor setting (docks/filesystem/wide_bottom_panel) which makes the file system appear in the bottom panel instad of as a dock.
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2023-10-12 01:53:08 +02:00 |
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4c18e9c704
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If a plugin does not have an icon fall back to using it's name.
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2023-10-11 17:31:30 +02:00 |
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4019a15e67
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Now the names of the main screen plugins can be hidden in the editor by the new interface/editor/hide_main_screen_plugin_names editor setting.
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2023-10-11 17:24:19 +02:00 |
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f3b7631b97
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Bump version.
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2023-10-11 12:43:33 +02:00 |
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40408a2f3a
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Updated the changelog file.
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2023-10-11 12:26:37 +02:00 |
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1da5c81259
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Set version to stable.
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2023-10-10 21:57:35 +02:00 |
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b4692f1763
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Port4ed from godot: Add binary MO translation file support. Add brotli decoder and WOFF2 support.
Use smaller .mo files instead of .po, if gettext is available.
Convert editor fonts to .woff2 format.
- bruvzg
fd2fba7c2c
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2023-10-02 21:12:03 +02:00 |
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7df893ab6b
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Ported from godot: Add context support for editor translation
- timothyqiu
878cf8262a
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2023-10-02 20:48:04 +02:00 |
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23a71e54e5
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Added back the translations from godot.
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2023-10-02 20:03:52 +02:00 |
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13f981c684
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Initialize variable.
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2023-10-02 19:38:51 +02:00 |
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d4b82d2724
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Added setting to enable / disable gdscript's language server.
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2023-10-02 19:37:38 +02:00 |
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19d2c42c46
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Added missing --lsp-port command line setting.
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2023-10-02 19:30:44 +02:00 |
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84768b8f0c
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GDScript LSP compile fix pt2.
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2023-10-02 19:22:04 +02:00 |
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f10681e2be
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GDScript LSP compile fix pt1.
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2023-10-02 19:06:13 +02:00 |
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01d1d1aa24
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Fix compiling the jsonrpc module.
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2023-10-02 18:51:44 +02:00 |
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96702b39c8
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Added back the jsonrpc module.
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2023-10-02 18:38:39 +02:00 |
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4047443e5d
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Added back the language server for gdscript.
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2023-10-02 18:32:24 +02:00 |
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