|
429575fab6
|
File copyright header updates pt8.
|
2023-12-18 00:18:53 +01:00 |
|
|
5088d32fa0
|
Removed my old copyright headers.
|
2023-12-17 22:59:50 +01:00 |
|
|
88e9ad04f2
|
Moved back the servers and resources from core.
|
2023-12-10 23:11:07 +01:00 |
|
|
11945d7f1d
|
Split material.h.
|
2023-12-10 21:26:28 +01:00 |
|
|
dbcc6e33da
|
Moved the physics server to core.
|
2023-12-10 19:36:00 +01:00 |
|
|
1ff5cdf911
|
Fix positioning the colliders from PropDataStaticBody in TerrainPropJob and VoxelPropJob.
|
2023-10-14 08:10:06 +02:00 |
|
|
9142600d70
|
Implemented PropDataStaticBody handling for TerrainPropJob and VoxelPropJob.
|
2023-10-13 21:00:25 +02:00 |
|
|
3f8ca3136e
|
Codestyle fixes.
|
2023-10-13 20:41:22 +02:00 |
|
|
b240df7df6
|
Updated more copyright headers for 2023.
|
2022-12-31 21:07:05 +01:00 |
|
|
258857332c
|
Replaced MESH_UTILS_PRESENT defines aswell.
|
2022-10-05 14:35:44 +02:00 |
|
|
2fdaacfa66
|
Moved away from the MESH_DATA_RESOURCE_PRESENT define aswell.
|
2022-10-05 12:54:17 +02:00 |
|
|
b886d14cf5
|
Added _3d postfix to the end of the World3D related getters and setters in Viewport.
|
2022-08-29 17:54:41 +02:00 |
|
|
24a1580dbf
|
Renamed the files aswell.
|
2022-08-29 17:33:10 +02:00 |
|
|
2aee6ab0bb
|
Renamed World to World3D.
|
2022-08-29 16:49:00 +02:00 |
|
|
cffe742085
|
Renamed the VisualServer to RenderringServer like in Godot4, as I think it's a lot better name for it. I did not yet rename the files.
|
2022-08-19 20:50:20 +02:00 |
|
|
8300dbee0f
|
Fix shadowed variable warning.
|
2022-03-24 22:23:49 +01:00 |
|
|
57ffe2211b
|
Added material cache support for Voxelman, and Terraman's bake texture mesher step type.
|
2022-03-24 21:50:16 +01:00 |
|
|
ae9f5b9bee
|
Fixed the remaining potential crashes found by the godot test tool.
|
2022-03-20 02:29:14 +01:00 |
|
|
029467ab2c
|
More include and macro cleanups.
|
2022-03-18 04:10:09 +01:00 |
|
|
3039645b4a
|
Cleaned up Terraman's version checks.
|
2022-03-18 02:41:08 +01:00 |
|
|
3965d70ac5
|
Moved more includes to cpp files.
|
2022-03-17 19:35:23 +01:00 |
|
|
49f8e8c398
|
Added godot with all my currently used engine modules.
|
2022-03-15 13:29:32 +01:00 |
|