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443482ee47
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Make MeshInstance2DNavigationGeometryParser2D use the Geometry singleton instead of the clipper2 module.
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2023-06-07 15:32:30 +02:00 |
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2e1e153bc3
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Make MultiMeshInstance2DNavigationGeometryParser2D use the Geometry singleton. And by proxy clipper 1.
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2023-06-07 15:25:32 +02:00 |
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91f365b183
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Added CapsuleShape2D support for StaticBody2DNavigationGeometryParser2D.
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2023-06-07 00:36:53 +02:00 |
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683feba2e1
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Fix RectangleShape2D size calculation in StaticBody2DNavigationGeometryParser2D.
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2023-06-07 00:27:27 +02:00 |
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919a1ddd14
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Use the new temporary clipper2 module for the rest of the code that needs clipper2.
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2023-06-06 22:59:09 +02:00 |
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a5c03b77c1
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Make the NavigationMesh generator and the TileMapNavigationGeometryParser use the new Clipper2 module. (Note that the clipper2 module is only temporary, it only exists to help with backporting the code.)
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2023-06-06 19:02:33 +02:00 |
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f1f5849aff
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Added missing includes for windows.
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2023-06-06 09:35:20 +02:00 |
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b96e013bed
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Updated navigation geometry parsers, and added them to the build.
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2023-06-06 07:55:19 +02:00 |
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b4cc1c3096
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Added the GeometryParsers from the NavigationMeshGenerator pr to a new module.
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2023-06-05 12:43:27 +02:00 |
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