b37e0e6a4e
Backported from godot4: Update navigation obstacle API
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Updates navigation obstacle API.
- smix8
c1fc331b88
2023-09-04 19:55:32 +02:00
8ed3b41865
Re-extracted class docs.
2023-08-26 22:41:21 +02:00
fe56b4c6b5
Fixed up the remaining newly extracted class doc xmls.
2023-06-13 18:19:02 +02:00
a0e5645d18
Fix godot4 syntax in docs.
2023-06-10 21:10:45 +02:00
f058c87868
Backported from godot4: Rework Navigation Avoidance
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Rework Navigation Avoidance.
- smix8
a6ac305f96
2023-06-10 20:58:49 +02:00
fc991ede18
Re-extracted class docs.
2023-01-14 13:38:58 +01:00
41f130d9fd
Re-extracted the class docs.
2022-11-20 23:27:04 +01:00
Haoyu Qiu
a1ec0dca97
Make it clear that obstacles don't affect pathfinding
2022-10-08 17:32:56 +02:00
a1974c8338
Re-extracted the class docs.
2022-08-23 13:09:12 +02:00
714547cb17
Re-extracted class docs.
2022-08-21 00:40:49 +02:00
smix8
b36dd7e4aa
Note that NavigationObstacles should only be used if necessary and for moving objects only
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Note that NavigationObstacles should only be used if necessary and for moving objects only.
(cherry picked from commit d1959cabd9c9e3a7f1143d3ac7abdbff89eda5ed)
2022-07-28 14:43:03 +02:00
smix8
4a5982b9e1
Expose NavigationObstacle2D/3D get_rid() and add config warning
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Exposes get_rid() function for scripting.
Adds configuration warning when obstacle is used with not intended static body parent.
(cherry picked from commit 001d89223f1377717d2b3d5ec453ff8dd3604182)
2022-07-27 18:49:00 +02:00
49f8e8c398
Added godot with all my currently used engine modules.
2022-03-15 13:29:32 +01:00